Automatically inherit tile positioning

This commit is contained in:
2026-04-01 18:27:53 +01:00
parent e50fdb8807
commit 7a921b8967
5 changed files with 55 additions and 49 deletions
+32 -30
View File
@@ -3272,8 +3272,8 @@ doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1177;" f
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
doHeldUseEffect src/Dodge/HeldUse.hs 379;" f
doInPlacements src/Dodge/Layout.hs 95;" f
doIndividualPlacements src/Dodge/Layout.hs 107;" f
doInPlacements src/Dodge/Layout.hs 101;" f
doIndividualPlacements src/Dodge/Layout.hs 113;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 38;" f
doItemTimeScroll src/Dodge/Update.hs 228;" f
doLoop src/Loop.hs 60;" f
@@ -3285,7 +3285,7 @@ doQuickload src/Dodge/Save.hs 83;" f
doQuicksave src/Dodge/Save.hs 77;" f
doRandImpulse src/Dodge/RandImpulse.hs 8;" f
doRegexInput src/Dodge/Update/Input/InGame.hs 423;" f
doRoomPlacements src/Dodge/Layout.hs 110;" f
doRoomPlacements src/Dodge/Layout.hs 116;" f
doRoomShift src/Dodge/Room/Link.hs 33;" f
doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
doSectionSize src/Dodge/DisplayInventory.hs 215;" f
@@ -3619,9 +3619,9 @@ gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 12;" f
gadgetEffect src/Dodge/HeldUse.hs 50;" f
gameOverMenu src/Dodge/Menu.hs 200;" f
gameRoomFromRoom src/Dodge/Layout.hs 162;" f
gameRoomFromRoom src/Dodge/Layout.hs 168;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 159;" f
gameRoomsFromRooms src/Dodge/Layout.hs 165;" f
gameplayMenu src/Dodge/Menu.hs 152;" f
gameplayMenuOptions src/Dodge/Menu.hs 155;" f
gasEffect src/Dodge/Update.hs 881;" f
@@ -3630,7 +3630,7 @@ gassesNearPoint src/Dodge/Zoning/Cloud.hs 12;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
generateGraphs src/Dodge/Menu.hs 147;" f
generateLayout src/Dodge/Layout/Generate.hs 11;" f
generateLevelFromRoomList src/Dodge/Layout.hs 37;" f
generateLevelFromRoomList src/Dodge/Layout.hs 38;" f
generateWorldFromSeed src/Dodge/LevelGen.hs 18;" f
geom src/Shader/Data.hs 110;" f
geometryQuickCheckTests test/Spec.hs 59;" f
@@ -3648,8 +3648,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 509;" f
getCommand src/Dodge/Terminal.hs 61;" f
getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 47;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 571;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 558;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 574;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 561;" f
getDebugMouseOver src/Dodge/Update.hs 449;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
@@ -3666,13 +3666,13 @@ getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 554;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 557;" f
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 36;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
getTiles src/Dodge/Layout.hs 213;" f
getTiles src/Dodge/Layout.hs 219;" f
getViewpoints src/Dodge/Viewpoints.hs 29;" f
getVolleyBurst src/Dodge/HeldUse.hs 130;" f
getWallPathing src/Dodge/Wall/Pathing.hs 7;" f
@@ -4271,7 +4271,7 @@ moveCombineSel src/Dodge/Update/Scroll.hs 119;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 31;" f
movePenBullet src/Dodge/Bullet.hs 203;" f
moveProjectile src/Dodge/Projectile/Update.hs 249;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveRoomBy src/Dodge/Room/Link.hs 58;" f
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 228;" f
moveToSideNthOutLink src/Dodge/Room/Warning.hs 106;" f
@@ -4403,7 +4403,7 @@ pairsToSCC src/Dodge/Graph.hs 32;" f
paletteToColor src/Color.hs 85;" f
parseItem src/Dodge/Debug/Terminal.hs 62;" f
parseNum src/Dodge/Debug/Terminal.hs 77;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 636;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 639;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
pathEdgeObstructed src/Dodge/Path.hs 66;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
@@ -4444,7 +4444,7 @@ plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f
plPriority src/Dodge/Layout.hs 118;" f
plPriority src/Dodge/Layout.hs 124;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 147;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 40;" f
@@ -4599,7 +4599,7 @@ putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 97;" f
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 100;" f
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 58;" f
putShape src/Dodge/Room/Foreground.hs 134;" f
putSingleLight src/Dodge/Room/Tutorial.hs 454;" f
putSingleLight src/Dodge/Room/Tutorial.hs 457;" f
putSlideDr src/Dodge/Door/PutSlideDoor.hs 12;" f
putStrLnAppend src/Dodge/LevelGen.hs 84;" f
putTerminal src/Dodge/Placement/Instance/Terminal.hs 52;" f
@@ -4646,7 +4646,7 @@ randSpark src/Dodge/Spark.hs 70;" f
randSparkExtraVel src/Dodge/Spark.hs 93;" f
randWallReflect src/Dodge/Update.hs 728;" f
randomChallenges src/Dodge/Room/Start.hs 64;" f
randomCompass src/Dodge/Layout.hs 60;" f
randomCompass src/Dodge/Layout.hs 61;" f
randomFourCornerRoom src/Dodge/Room/Procedural.hs 248;" f
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 260;" f
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
@@ -4774,6 +4774,7 @@ roomPillarsSquare src/Dodge/Room/Pillar.hs 50;" f
roomRect src/Dodge/Room/Procedural.hs 42;" f
roomRectAutoLights src/Dodge/Room/Procedural.hs 120;" f
roomShuriken src/Dodge/Room/Boss.hs 116;" f
roomTileZeroShift src/Dodge/Layout.hs 71;" f
roomTwistCross src/Dodge/Room/Boss.hs 147;" f
roomsContaining src/Dodge/Room/Containing.hs 20;" f
roomsContaining' src/Dodge/Room/Containing.hs 25;" f
@@ -4884,7 +4885,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 240;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 27;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 59;" f
sensorSPic src/Dodge/Machine/Draw.hs 97;" f
sensorTut src/Dodge/Room/Tutorial.hs 580;" f
sensorTut src/Dodge/Room/Tutorial.hs 583;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 286;" f
sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
@@ -4917,8 +4918,8 @@ setShaderSource src/Shader/Compile.hs 121;" f
setShadowLimits src/Dodge/Shadows.hs 11;" f
setSoundVolume src/Sound.hs 159;" f
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f
setTile src/Dodge/Layout.hs 75;" f
setTiles src/Dodge/Layout.hs 68;" f
setTreeInts src/Dodge/Room/Tutorial.hs 96;" f
setViewDistance src/Dodge/Update/Camera.hs 240;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
@@ -4934,7 +4935,7 @@ setupFramebufferGivenStencil src/Framebuffer/Setup.hs 31;" f
setupLoop src/Loop.hs 30;" f
setupShadowFramebuffer src/Framebuffer/Setup.hs 24;" f
setupVBO src/Shader/Compile.hs 37;" f
setupWorldBounds src/Dodge/Layout.hs 125;" f
setupWorldBounds src/Dodge/Layout.hs 131;" f
sfInvColor src/Dodge/Item/InventoryColor.hs 12;" f
shaderTypeExt src/Shader/Compile.hs 59;" f
shapeBounds src/Dodge/Room/Foreground.hs 147;" f
@@ -4957,19 +4958,20 @@ shiftInBy src/Dodge/PlacementSpot.hs 254;" f
shiftInvItems src/Dodge/Update/Input/InGame.hs 294;" f
shiftInvItemsDown src/Dodge/Inventory.hs 181;" f
shiftInvItemsUp src/Dodge/Inventory.hs 191;" f
shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftLinkBy src/Dodge/Room/Link.hs 92;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
shiftPathBy src/Dodge/Room/Link.hs 97;" f
shiftPlacement src/Dodge/Placement/Shift.hs 21;" f
shiftPoint3By src/Dodge/ShiftPoint.hs 20;" f
shiftPointBy src/Dodge/ShiftPoint.hs 8;" f
shiftPosDirBy src/Dodge/Room/Link.hs 84;" f
shiftPosDirBy src/Dodge/Room/Link.hs 89;" f
shiftRelativeToPS src/Dodge/Placement/Shift.hs 18;" f
shiftRoomBy src/Dodge/Room/Link.hs 37;" f
shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftRoomShiftBy src/Dodge/Room/Link.hs 86;" f
shiftRoomShiftToLink src/Dodge/Room/Link.hs 75;" f
shiftSetDown src/Dodge/Inventory.hs 174;" f
shiftSetUp src/Dodge/Inventory.hs 168;" f
shiftTile src/Dodge/Room/Link.hs 48;" f
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 237;" f
shootBullet src/Dodge/HeldUse.hs 995;" f
@@ -5005,7 +5007,7 @@ shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
shuffleLinks src/Dodge/Room/Link.hs 30;" f
shufflePair src/RandomHelp.hs 166;" f
shuffleRoomPos src/Dodge/Layout.hs 92;" f
shuffleRoomPos src/Dodge/Layout.hs 98;" f
shuffleTail src/RandomHelp.hs 78;" f
sigmoid src/Dodge/Base.hs 151;" f
simpleCrSprings src/Dodge/Update.hs 959;" f
@@ -5257,7 +5259,7 @@ throb1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 801;" f
throbC4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 761;" f
throwItem src/Dodge/Creature/Action.hs 191;" f
tileTexCoords src/Tile.hs 11;" f
tilesFromRooms src/Dodge/Layout.hs 210;" f
tilesFromRooms src/Dodge/Layout.hs 216;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
timeFlowUpdate src/Dodge/Update.hs 203;" f
timeScroller src/Dodge/Item/Held/Utility.hs 42;" f
@@ -5376,11 +5378,11 @@ turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 23;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 53;" f
tutDrop src/Dodge/Room/Tutorial.hs 101;" f
tutHub src/Dodge/Room/Tutorial.hs 478;" f
tutHub src/Dodge/Room/Tutorial.hs 481;" f
tutLight src/Dodge/Room/Tutorial.hs 393;" f
tutRezBox src/Dodge/Room/Tutorial.hs 591;" f
tutRezBox src/Dodge/Room/Tutorial.hs 594;" f
tutRoomTree src/Dodge/Floor.hs 20;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 616;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 619;" f
tweenAngles src/Geometry/Vector.hs 192;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 83;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 39;" f
@@ -5611,7 +5613,7 @@ wallBuffer src/Dodge/WallCreatureCollisions.hs 99;" f
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
wallMovement src/Dodge/WallCreatureCollisions.hs 68;" f
wallToSurface src/Dodge/Base/Collide.hs 182;" f
wallsFromRooms src/Dodge/Layout.hs 147;" f
wallsFromRooms src/Dodge/Layout.hs 153;" f
wallsToDraw src/Dodge/Render/Walls.hs 18;" f
warmupSound src/Dodge/HeldUse.hs 1396;" f
warningRooms src/Dodge/Room/Warning.hs 34;" f