Update twoD shaders

This commit is contained in:
2021-06-24 17:35:50 +02:00
parent 93936346f7
commit 7ab932db93
6 changed files with 8 additions and 28 deletions
-7
View File
@@ -1,13 +1,6 @@
#version 430 core
layout (location = 0) in vec4 position;
//out vec2 vParams;
uniform vec2 winSize;
uniform float zoom;
uniform vec2 translation;
uniform float rotation;
uniform mat4 worldMat;
void main()
{
gl_Position = position;