Remove PickOnePlacements
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@@ -86,9 +86,7 @@ data Placement
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, _plMID :: Maybe Int
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, _plIDCont :: World -> Placement -> Maybe Placement
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}
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| PlacementUsingPos Point3 (Point3 -> Placement) -- allows a placement to use a shifted position
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| RandomPlacement {_unRandomPlacement :: State StdGen Placement}
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| PickOnePlacement Int Placement
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{- The '_rmPolys' lists which polygons should be cut out to form the indestructible walls of the room.
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Link pairs contain a position and rotation to attach to another room;
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