Improve hand positioning
This commit is contained in:
@@ -37,22 +37,28 @@ equipSitePQ = \case
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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handWalkingPos :: FootForward -> Float -> Creature -> Point3
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handWalkingPos b off cr = case cr ^. crStance . carriage of
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Walking sa ff ->
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let slen = cr ^. crStance . strideLength
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f i | ff == b = 8 * (slen - i) / slen
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| otherwise = 8 * i / slen
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in V3 (f sa) off 12
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Falling sa ff ->
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let slen = cr ^. crStance . strideLength
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f i | ff == b = 8 * (slen - i) / slen
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| otherwise = 8 * i / slen
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in V3 (f sa) off 20
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Floating -> V3 0 off 12
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Flying -> V3 0 off 12
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Boosting _ -> V3 0 off 12
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rightHandPQ :: Creature -> Point3Q
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rightHandPQ :: Creature -> Point3Q
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rightHandPQ cr
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rightHandPQ cr
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| oneH cr = (V3 11 (-3) 20, Q.qID)
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| oneH cr = (V3 11 (-3) 20, Q.qID)
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| twists cr = (V3 0 5 20, Q.qz (-1)) `Q.comp` (V3 4 (-10) 0,Q.qID)
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| twists cr = (V3 0 5 20, Q.qz (-1)) `Q.comp` (V3 4 (-10) 0,Q.qID)
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| twoFlat cr = (V3 4 (-8) 10, Q.qID)
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| twoFlat cr = (V3 4 (-8) 12, Q.qID)
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| otherwise = case cr ^? crStance . carriage of
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| otherwise = (handWalkingPos LeftForward (-8) cr, Q.qID)
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Just (Walking sa LeftForward) -> (V3 (- f sa) (- off) 10, Q.qID)
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Just (Walking sa RightForward) -> (V3 (- g sa) (- off) 10, Q.qID)
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Just (Falling sa LeftForward) -> (V3 (- f sa) (- off) 10, Q.qID)
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Just (Falling sa RightForward) -> (V3 (- g sa) (- off) 10, Q.qID)
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_ -> (V3 0 (- off) 10, Q.qID)
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where
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off = 8
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sLen = _strideLength $ _crStance cr
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f i = negate 2 + negate 6 * (sLen - i) / sLen
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g i = negate 2 + negate 6 * i / sLen
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translateToRightHand :: Creature -> SPic -> SPic
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translateToRightHand :: Creature -> SPic -> SPic
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translateToRightHand = overPosSP . translatePointToRightHand
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translateToRightHand = overPosSP . translatePointToRightHand
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@@ -62,20 +68,10 @@ rightWristPQ cr = rightHandPQ cr `Q.comp` (V3 0 (-4) (-4), Q.qID)
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leftHandPQ :: Creature -> Point3Q
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leftHandPQ :: Creature -> Point3Q
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leftHandPQ cr
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leftHandPQ cr
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| oneH cr = (V3 0 off 10, Q.qz 0.4)
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| oneH cr = (V3 0 8 10, Q.qz 0.4)
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| twists cr = (V3 0 5 20, Q.qz (-1)) `Q.comp` (V3 12 4 0, Q.qz 0.4)
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| twists cr = (V3 0 5 20, Q.qz (-1)) `Q.comp` (V3 12 4 0, Q.qz 0.4)
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| twoFlat cr = (V3 4 8 10, Q.qID)
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| twoFlat cr = (V3 4 8 12, Q.qID)
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| otherwise = case cr ^? crStance . carriage of
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| otherwise = (handWalkingPos RightForward 8 cr, Q.qID)
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Just (Walking sa RightForward) -> (V3 (- f sa) off 10 , Q.qID)
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Just (Walking sa LeftForward) -> (V3 (- g sa) off 10 , Q.qID)
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Just (Falling sa RightForward) -> (V3 (- f sa) off 10 , Q.qID)
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Just (Falling sa LeftForward) -> (V3 (- g sa) off 10 , Q.qID)
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_ -> (V3 0 off 10, Q.qID)
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where
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off = 8
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sLen = _strideLength $ _crStance cr
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f i = negate 2 + negate 6 * (sLen - i) / sLen
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g i = negate 2 + negate 6 * i / sLen
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translatePointToLeftHand :: Creature -> Point3 -> Point3
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translatePointToLeftHand :: Creature -> Point3 -> Point3
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translatePointToLeftHand cr p = fst (leftHandPQ cr `Q.comp` (p,Q.qID))
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translatePointToLeftHand cr p = fst (leftHandPQ cr `Q.comp` (p,Q.qID))
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@@ -73,7 +73,7 @@ arms cr =
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translateToRightHand cr aHand
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translateToRightHand cr aHand
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<> translateToLeftHand cr aHand
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<> translateToLeftHand cr aHand
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where
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where
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aHand = noPic $ translateSHz (-4) . upperPrismPolyHalfST 4 $ polyCirc 3 4
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aHand = noPic $ translateSHz (-2) . upperPrismPolyHalfST 2 $ polyCirc 3 4
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deadScalp :: Creature -> Shape
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deadScalp :: Creature -> Shape
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--deadScalp cr = deadRot cr . translateSHz 5 . scalp $ cr
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--deadScalp cr = deadRot cr . translateSHz 5 . scalp $ cr
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@@ -98,12 +98,8 @@ torso :: Creature -> Shape
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{-# INLINE torso #-}
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{-# INLINE torso #-}
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torso cr = overPosSH (translateToES cr OnBack) tsh
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torso cr = overPosSH (translateToES cr OnBack) tsh
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where
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where
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tsh =
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tsh = ashoulder 3 (-0.2) <> ashoulder (-3) 0.2
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mconcat
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ashoulder y a = translateSHxy 0 y . rotateSH a $ scaleSH (V3 10 10 1) baseShoulder
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[ translateSHxy 0 3 . rotateSH (negate 0.2) $ aShoulder
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, translateSHxy 0 (negate 3) . rotateSH 0.2 $ aShoulder
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]
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aShoulder = scaleSH (V3 10 10 1) baseShoulder
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deadUpperBody :: Creature -> Shape
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deadUpperBody :: Creature -> Shape
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deadUpperBody cr = deadRot cr . translateSHz (negate 10) . upperBody $ cr
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deadUpperBody cr = deadRot cr . translateSHz (negate 10) . upperBody $ cr
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@@ -2534,7 +2534,7 @@ activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 63;" f
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activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
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activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
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addArmour src/Dodge/Creature.hs 82;" f
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addArmour src/Dodge/Creature.hs 82;" f
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addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
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addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
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addButtonSlowDoor src/Dodge/Room/LongDoor.hs 97;" f
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addButtonSlowDoor src/Dodge/Room/LongDoor.hs 98;" f
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addCrGibs src/Dodge/Prop/Gib.hs 17;" f
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addCrGibs src/Dodge/Prop/Gib.hs 17;" f
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addDepth src/Picture/Base.hs 125;" f
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addDepth src/Picture/Base.hs 125;" f
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addDoorAtNthLinkToggleInterrupt src/Dodge/Room/Warning.hs 43;" f
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addDoorAtNthLinkToggleInterrupt src/Dodge/Room/Warning.hs 43;" f
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@@ -2639,7 +2639,7 @@ argV src/Geometry/Vector.hs 81;" f
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armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
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armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
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armouredChasers src/Dodge/Room/Boss.hs 58;" f
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armouredChasers src/Dodge/Room/Boss.hs 58;" f
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armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
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armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
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arms src/Dodge/Creature/Picture.hs 72;" f
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arms src/Dodge/Creature/Picture.hs 69;" f
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arrow src/Picture/Composite.hs 19;" f
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arrow src/Picture/Composite.hs 19;" f
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arrowPath src/Picture/Composite.hs 8;" f
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arrowPath src/Picture/Composite.hs 8;" f
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assignHotkey src/Dodge/AssignHotkey.hs 9;" f
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assignHotkey src/Dodge/AssignHotkey.hs 9;" f
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@@ -2669,7 +2669,7 @@ axisInt src/Geometry/Intersect.hs 246;" f
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azure src/Color.hs 49;" f
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azure src/Color.hs 49;" f
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bQuadToF src/Geometry/Bezier.hs 37;" f
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bQuadToF src/Geometry/Bezier.hs 37;" f
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bQuadToLine src/Geometry/Bezier.hs 30;" f
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bQuadToLine src/Geometry/Bezier.hs 30;" f
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backPQ src/Dodge/Creature/HandPos.hs 136;" f
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backPQ src/Dodge/Creature/HandPos.hs 126;" f
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backgroundSpaceS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 729;" f
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backgroundSpaceS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 729;" f
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backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
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backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
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backpackShape src/Dodge/Item/Draw/SPic.hs 188;" f
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backpackShape src/Dodge/Item/Draw/SPic.hs 188;" f
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@@ -2691,7 +2691,7 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
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baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
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baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
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baseRodShape src/Dodge/Item/Draw/SPic.hs 405;" f
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baseRodShape src/Dodge/Item/Draw/SPic.hs 405;" f
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baseSMGShape src/Dodge/Item/Draw/SPic.hs 393;" f
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baseSMGShape src/Dodge/Item/Draw/SPic.hs 393;" f
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baseShoulder src/Dodge/Creature/Picture.hs 114;" f
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baseShoulder src/Dodge/Creature/Picture.hs 107;" f
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baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
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baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
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baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
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baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
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baseStickSpread src/Dodge/HeldUse.hs 346;" f
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baseStickSpread src/Dodge/HeldUse.hs 346;" f
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@@ -2834,7 +2834,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
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checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
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chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
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chestPQ src/Dodge/Creature/HandPos.hs 133;" f
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chestPQ src/Dodge/Creature/HandPos.hs 123;" f
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chooseCursorBorders src/Dodge/Render/List.hs 141;" f
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chooseCursorBorders src/Dodge/Render/List.hs 141;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
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chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
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chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 35;" f
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@@ -3090,10 +3090,10 @@ dbwMuzzles src/Dodge/HeldUse.hs 349;" f
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deZoneIX src/Dodge/Zoning/Base.hs 91;" f
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deZoneIX src/Dodge/Zoning/Base.hs 91;" f
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deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
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deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
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deadEndRoom src/Dodge/Room/Room.hs 261;" f
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deadEndRoom src/Dodge/Room/Room.hs 261;" f
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deadFeet src/Dodge/Creature/Picture.hs 68;" f
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deadFeet src/Dodge/Creature/Picture.hs 65;" f
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deadRot src/Dodge/Creature/Picture.hs 86;" f
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deadRot src/Dodge/Creature/Picture.hs 83;" f
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deadScalp src/Dodge/Creature/Picture.hs 81;" f
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deadScalp src/Dodge/Creature/Picture.hs 78;" f
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deadUpperBody src/Dodge/Creature/Picture.hs 111;" f
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deadUpperBody src/Dodge/Creature/Picture.hs 104;" f
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debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 725;" f
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debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 725;" f
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debrisSPic src/Dodge/Prop/Draw.hs 16;" f
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debrisSPic src/Dodge/Prop/Draw.hs 16;" f
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debrisSize src/Dodge/Block/Debris.hs 89;" f
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debrisSize src/Dodge/Block/Debris.hs 89;" f
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@@ -3344,7 +3344,7 @@ drawDragSelecting src/Dodge/Render/HUD.hs 162;" f
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drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
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drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
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drawEmptySet src/Dodge/Render/Picture.hs 151;" f
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drawEmptySet src/Dodge/Render/Picture.hs 151;" f
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drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
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drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
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drawEquipment src/Dodge/Creature/Picture.hs 125;" f
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drawEquipment src/Dodge/Creature/Picture.hs 116;" f
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drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
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drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
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drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
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drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
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drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
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drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
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@@ -3491,7 +3491,7 @@ equipInfo src/Dodge/Item/Info.hs 140;" f
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equipItemSPic src/Dodge/Item/Draw/SPic.hs 159;" f
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equipItemSPic src/Dodge/Item/Draw/SPic.hs 159;" f
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equipPosition src/Dodge/Item/Draw.hs 38;" f
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equipPosition src/Dodge/Item/Draw.hs 38;" f
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equipSiteInfo src/Dodge/Item/Info.hs 253;" f
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equipSiteInfo src/Dodge/Item/Info.hs 253;" f
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equipSitePQ src/Dodge/Creature/HandPos.hs 27;" f
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equipSitePQ src/Dodge/Creature/HandPos.hs 28;" f
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equipType src/Dodge/Data/EquipType.hs 10;" f
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equipType src/Dodge/Data/EquipType.hs 10;" f
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equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
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equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
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equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f
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equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f
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@@ -3714,6 +3714,7 @@ haltSound src/Dodge/SoundLogic.hs 38;" f
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hammerCheck src/Dodge/HeldUse.hs 67;" f
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hammerCheck src/Dodge/HeldUse.hs 67;" f
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handHandleOrient src/Dodge/Item/HeldOffset.hs 58;" f
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handHandleOrient src/Dodge/Item/HeldOffset.hs 58;" f
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handOrient src/Dodge/Item/HeldOffset.hs 40;" f
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handOrient src/Dodge/Item/HeldOffset.hs 40;" f
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handWalkingPos src/Dodge/Creature/HandPos.hs 41;" f
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handleEvent src/Dodge/Event.hs 27;" f
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handleEvent src/Dodge/Event.hs 27;" f
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handleHotkeys src/Dodge/Creature/YourControl.hs 46;" f
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handleHotkeys src/Dodge/Creature/YourControl.hs 46;" f
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handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f
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handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f
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@@ -3736,7 +3737,7 @@ head src/DoubleStack.hs 14;" f
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headLamp src/Dodge/Item/Equipment.hs 68;" f
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headLamp src/Dodge/Item/Equipment.hs 68;" f
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headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
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headLampShape src/Dodge/Item/Draw/SPic.hs 423;" f
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headMap src/Dodge/DoubleTree.hs 118;" f
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headMap src/Dodge/DoubleTree.hs 118;" f
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headPQ src/Dodge/Creature/HandPos.hs 124;" f
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headPQ src/Dodge/Creature/HandPos.hs 114;" f
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healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
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healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 108;" f
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healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 108;" f
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healthTest src/Dodge/Room/LasTurret.hs 130;" f
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healthTest src/Dodge/Room/LasTurret.hs 130;" f
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@@ -4001,10 +4002,10 @@ left src/DoubleStack.hs 16;" f
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leftChildList src/Dodge/Item/Grammar.hs 193;" f
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leftChildList src/Dodge/Item/Grammar.hs 193;" f
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leftHandPQ src/Dodge/Creature/HandPos.hs 63;" f
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leftHandPQ src/Dodge/Creature/HandPos.hs 63;" f
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leftIsParentCombine src/Dodge/Item/Grammar.hs 170;" f
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leftIsParentCombine src/Dodge/Item/Grammar.hs 170;" f
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leftLegPQ src/Dodge/Creature/HandPos.hs 89;" f
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leftLegPQ src/Dodge/Creature/HandPos.hs 79;" f
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leftPad src/Padding.hs 15;" f
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leftPad src/Padding.hs 15;" f
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leftRightCombine src/Dodge/Item/Grammar.hs 205;" f
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leftRightCombine src/Dodge/Item/Grammar.hs 205;" f
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leftWristPQ src/Dodge/Creature/HandPos.hs 86;" f
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leftWristPQ src/Dodge/Creature/HandPos.hs 76;" f
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legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
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legsSPic src/Dodge/Item/Draw/SPic.hs 448;" f
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lerpP2A src/Dodge/ShiftPoint.hs 14;" f
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lerpP2A src/Dodge/ShiftPoint.hs 14;" f
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liShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
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liShape src/Dodge/Placement/Instance/LightSource.hs 85;" f
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@@ -4103,7 +4104,7 @@ makeCorpse src/Dodge/Corpse/Make.hs 13;" f
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makeDebris src/Dodge/Block/Debris.hs 48;" f
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makeDebris src/Dodge/Block/Debris.hs 48;" f
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makeDebrisDirected src/Dodge/Block/Debris.hs 51;" f
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makeDebrisDirected src/Dodge/Block/Debris.hs 51;" f
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makeDoorDebris src/Dodge/Block/Debris.hs 26;" f
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makeDoorDebris src/Dodge/Block/Debris.hs 26;" f
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makeDumbSwitch src/Dodge/Room/LongDoor.hs 141;" f
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makeDumbSwitch src/Dodge/Room/LongDoor.hs 142;" f
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makeDustAt src/Dodge/WorldEvent/Cloud.hs 17;" f
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makeDustAt src/Dodge/WorldEvent/Cloud.hs 17;" f
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makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 68;" f
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makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 68;" f
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makeFlak src/Dodge/Bullet.hs 146;" f
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makeFlak src/Dodge/Bullet.hs 146;" f
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@@ -4555,7 +4556,7 @@ psposAddLabel src/Dodge/PlacementSpot.hs 71;" f
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pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
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pt0 src/Dodge/LevelGen/PlacementHelper.hs 55;" f
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ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
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ptCont src/Dodge/LevelGen/PlacementHelper.hs 21;" f
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pulseChecker src/Dodge/Item/Equipment.hs 84;" f
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pulseChecker src/Dodge/Item/Equipment.hs 84;" f
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pushCaverns src/Dodge/Room/LongDoor.hs 188;" f
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pushCaverns src/Dodge/Room/LongDoor.hs 189;" f
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pushCr src/Dodge/WallCreatureCollisions.hs 43;" f
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pushCr src/Dodge/WallCreatureCollisions.hs 43;" f
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pushL src/DoubleStack.hs 20;" f
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pushL src/DoubleStack.hs 20;" f
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pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 116;" f
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pushOutFromCorners src/Dodge/WallCreatureCollisions.hs 116;" f
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@@ -4723,9 +4724,9 @@ rhombus src/Polyhedra.hs 69;" f
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rifle src/Dodge/Item/Held/Cane.hs 19;" f
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rifle src/Dodge/Item/Held/Cane.hs 19;" f
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right src/DoubleStack.hs 16;" f
|
right src/DoubleStack.hs 16;" f
|
||||||
rightChildList src/Dodge/Item/Grammar.hs 199;" f
|
rightChildList src/Dodge/Item/Grammar.hs 199;" f
|
||||||
rightHandPQ src/Dodge/Creature/HandPos.hs 40;" f
|
rightHandPQ src/Dodge/Creature/HandPos.hs 50;" f
|
||||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 181;" f
|
rightIsParentCombine src/Dodge/Item/Grammar.hs 181;" f
|
||||||
rightLegPQ src/Dodge/Creature/HandPos.hs 107;" f
|
rightLegPQ src/Dodge/Creature/HandPos.hs 97;" f
|
||||||
rightPad src/Padding.hs 19;" f
|
rightPad src/Padding.hs 19;" f
|
||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rightWristPQ src/Dodge/Creature/HandPos.hs 60;" f
|
rightWristPQ src/Dodge/Creature/HandPos.hs 60;" f
|
||||||
@@ -4814,7 +4815,7 @@ scale3 src/Picture/Base.hs 137;" f
|
|||||||
scaleMat src/MatrixHelper.hs 71;" f
|
scaleMat src/MatrixHelper.hs 71;" f
|
||||||
scaleMatrix src/MatrixHelper.hs 68;" f
|
scaleMatrix src/MatrixHelper.hs 68;" f
|
||||||
scaleSH src/Shape.hs 266;" f
|
scaleSH src/Shape.hs 266;" f
|
||||||
scalp src/Dodge/Creature/Picture.hs 95;" f
|
scalp src/Dodge/Creature/Picture.hs 92;" f
|
||||||
scancodeToHotkey src/Dodge/Creature/YourControl.hs 102;" f
|
scancodeToHotkey src/Dodge/Creature/YourControl.hs 102;" f
|
||||||
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
||||||
scorchSPic src/Dodge/Creature/Update.hs 127;" f
|
scorchSPic src/Dodge/Creature/Update.hs 127;" f
|
||||||
@@ -4968,7 +4969,6 @@ shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
|||||||
shortShow src/ShortShow.hs 7;" f
|
shortShow src/ShortShow.hs 7;" f
|
||||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
|
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
|
||||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 64;" f
|
shoulderHeight src/Dodge/Item/HeldOffset.hs 64;" f
|
||||||
shoulderSH src/Dodge/Creature/Picture.hs 122;" f
|
|
||||||
showAttachItem src/Dodge/Item/Display.hs 92;" f
|
showAttachItem src/Dodge/Item/Display.hs 92;" f
|
||||||
showEquipItem src/Dodge/Item/Display.hs 108;" f
|
showEquipItem src/Dodge/Item/Display.hs 108;" f
|
||||||
showInt src/Dodge/Item/Info.hs 75;" f
|
showInt src/Dodge/Item/Info.hs 75;" f
|
||||||
@@ -5013,10 +5013,10 @@ slapClean7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 747;" f
|
|||||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
|
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
|
||||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
|
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
|
||||||
slideWindow src/ListHelp.hs 81;" f
|
slideWindow src/ListHelp.hs 81;" f
|
||||||
slowCrush90 src/Dodge/Room/LongDoor.hs 224;" f
|
slowCrush90 src/Dodge/Room/LongDoor.hs 229;" f
|
||||||
slowCrushRoom src/Dodge/Room/LongDoor.hs 144;" f
|
slowCrushRoom src/Dodge/Room/LongDoor.hs 145;" f
|
||||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 270;" f
|
slowDoorRoom src/Dodge/Room/LongDoor.hs 275;" f
|
||||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 287;" f
|
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 292;" f
|
||||||
smallBattery src/Dodge/Item/Ammo.hs 57;" f
|
smallBattery src/Dodge/Item/Ammo.hs 57;" f
|
||||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||||
@@ -5283,7 +5283,7 @@ topTestPart src/Dodge/TestString.hs 71;" f
|
|||||||
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
torqueAmount src/Dodge/HeldUse.hs 606;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 84;" f
|
torqueCr src/Dodge/WorldEffect.hs 84;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 100;" f
|
torso src/Dodge/Creature/Picture.hs 97;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 850;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 850;" f
|
||||||
@@ -5299,8 +5299,8 @@ translate3 src/Picture/Base.hs 112;" f
|
|||||||
translateFloatingCamera src/Dodge/Update/Camera.hs 50;" f
|
translateFloatingCamera src/Dodge/Update/Camera.hs 50;" f
|
||||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 68;" f
|
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 68;" f
|
||||||
translateH src/Picture/Base.hs 104;" f
|
translateH src/Picture/Base.hs 104;" f
|
||||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 80;" f
|
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 70;" f
|
||||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 37;" f
|
translatePointToRightHand src/Dodge/Creature/HandPos.hs 38;" f
|
||||||
translateSH src/Shape.hs 242;" f
|
translateSH src/Shape.hs 242;" f
|
||||||
translateSHxy src/Shape.hs 246;" f
|
translateSHxy src/Shape.hs 246;" f
|
||||||
translateSHz src/Shape.hs 250;" f
|
translateSHz src/Shape.hs 250;" f
|
||||||
@@ -5308,11 +5308,11 @@ translateSP src/ShapePicture.hs 53;" f
|
|||||||
translateSPxy src/ShapePicture.hs 45;" f
|
translateSPxy src/ShapePicture.hs 45;" f
|
||||||
translateSPz src/ShapePicture.hs 49;" f
|
translateSPz src/ShapePicture.hs 49;" f
|
||||||
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
||||||
translateToES src/Dodge/Creature/HandPos.hs 24;" f
|
translateToES src/Dodge/Creature/HandPos.hs 25;" f
|
||||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 83;" f
|
translateToLeftHand src/Dodge/Creature/HandPos.hs 73;" f
|
||||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 104;" f
|
translateToLeftLeg src/Dodge/Creature/HandPos.hs 94;" f
|
||||||
translateToRightHand src/Dodge/Creature/HandPos.hs 57;" f
|
translateToRightHand src/Dodge/Creature/HandPos.hs 57;" f
|
||||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 121;" f
|
translateToRightLeg src/Dodge/Creature/HandPos.hs 111;" f
|
||||||
translateXY src/Polyhedra.hs 23;" f
|
translateXY src/Polyhedra.hs 23;" f
|
||||||
trapTBH src/Geometry/Polygon.hs 22;" f
|
trapTBH src/Geometry/Polygon.hs 22;" f
|
||||||
trapezionBWHW src/Geometry/Polygon.hs 34;" f
|
trapezionBWHW src/Geometry/Polygon.hs 34;" f
|
||||||
@@ -5512,7 +5512,7 @@ updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
|
|||||||
updateWheelEvents src/Dodge/Update.hs 473;" f
|
updateWheelEvents src/Dodge/Update.hs 473;" f
|
||||||
updateWorldEventFlag src/Dodge/Update.hs 127;" f
|
updateWorldEventFlag src/Dodge/Update.hs 127;" f
|
||||||
updateWorldEventFlags src/Dodge/Update.hs 115;" f
|
updateWorldEventFlags src/Dodge/Update.hs 115;" f
|
||||||
upperBody src/Dodge/Creature/Picture.hs 118;" f
|
upperBody src/Dodge/Creature/Picture.hs 112;" f
|
||||||
upperBox src/Shape.hs 153;" f
|
upperBox src/Shape.hs 153;" f
|
||||||
upperBoxHalf src/Shape.hs 219;" f
|
upperBoxHalf src/Shape.hs 219;" f
|
||||||
upperBoxMT src/Shape.hs 144;" f
|
upperBoxMT src/Shape.hs 144;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user