Commit before attempting to change cloud shading

This commit is contained in:
2023-03-20 15:09:13 +00:00
parent f4038fde46
commit 7ba374c1fd
8 changed files with 103 additions and 24 deletions
+33
View File
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module Shader.Poke.Cloud (
pokeCloud,
) where
import qualified Data.Vector.Unboxed as UV
import Dodge.Data.Cloud
import Foreign
import Geometry
import Graphics.GL.Core45
pokeCloud :: Ptr Float -> Ptr GLushort -> (Int, Int) -> Cloud -> IO (Int, Int)
pokeCloud vptr iptr (nv,ni) cl = do
UV.imapM_ (pokeCloudVerx vptr cl nv) $ UV.fromList [(1, 1), (1, -1), (-1, -1), (-1, 1)]
UV.imapM_ (pokeCloudIndex iptr nv ni) $ UV.fromList [0, 1, 2, 2, 1, 3]
return (nv + 4, ni + 6)
pokeCloudVerx :: Ptr Float -> Cloud -> Int -> Int -> (Float, Float) -> IO ()
pokeCloudVerx ptr cl nv i (dx, dy) =
UV.imapM_ (pokeCloudFloat ptr (nv + i)) $ UV.fromList
[x, y, cz, 1, r, g, b, a, cx, cy, cz, rad, dx, dy, 0, 0]
where
V3 cx cy cz = _clPos cl
V2 x y = V2 cx cy - rad *.* V2 dx dy
rad = _clRad cl
V4 r g b a = case _clPict cl of
CloudColor _ _ col -> col
DrawGasCloud col -> col
pokeCloudFloat :: Ptr Float -> Int -> Int -> Float -> IO ()
pokeCloudFloat ptr nv i = pokeElemOff ptr (nv * 16 + i)
pokeCloudIndex :: Ptr GLushort -> Int -> Int -> Int -> Int -> IO ()
pokeCloudIndex ptr nv ni ioff voff = pokeElemOff ptr (ni + ioff) (fromIntegral $ nv + voff)