Cleanup
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@@ -62,7 +62,7 @@ initialAnoTree = OnwardList
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, IntAnno $ PassthroughLockKeyLists
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[(sensorRoomRunPast ELECTRICAL, takeOne [CRAFT STATICMODULE,HELD SPARKGUN] )] itemRooms
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, IntAnno $ PassthroughLockKeyLists keyCardRunPastRand itemRooms
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, IntAnno $ AnTree . warningRooms
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, IntAnno $ AnTree . warningRooms "INVISIBLE CREATURE AHEAD"
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, AnTree $ rToOnward "chaseCrit+armourChaseCrit rectRoom"
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$ return . cleatOnward $ roomRectAutoLinks 400 400 & rmPmnts .++~
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[ spNoID anyUnusedSpot (PutCrit invisibleChaseCrit)
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