Add in "linear" lWorld to separate time reversable worlds
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+2
-2
@@ -56,7 +56,7 @@ randColDirSpark ::
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randColDirSpark randcol randdir pos w =
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w
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& randGen .~ g
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& cWorld . sparks
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& cWorld . lWorld . sparks
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.:~ Spark
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{ _skVel = rotateV dir (V2 5 0)
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, _skColor = col
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@@ -82,7 +82,7 @@ randSpark ::
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randSpark dt randspeed randcol randdir pos w =
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w
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& randGen .~ g
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& cWorld . sparks
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& cWorld . lWorld . sparks
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.:~ Spark
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{ _skVel = rotateV dir (V2 speed 0)
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, _skColor = col
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