Add in "linear" lWorld to separate time reversable worlds
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@@ -8,9 +8,9 @@ import qualified IntMapHelp as IM
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createWall :: Wall -> World -> (Int, World)
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createWall wl w =
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( wlid
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, w & cWorld . walls %~ IM.insert wlid newwl
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, w & cWorld . lWorld . walls %~ IM.insert wlid newwl
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& insertWallInZones newwl
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)
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where
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newwl = wl{_wlID = wlid}
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wlid = IM.newKey $ _walls (_cWorld w)
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wlid = IM.newKey $ w ^. cWorld . lWorld . walls --_walls (_cWorld w)
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