Add in "linear" lWorld to separate time reversable worlds
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@@ -9,5 +9,5 @@ doWdP2f :: WdP2f -> World -> (Point2, Float)
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doWdP2f x = case x of
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WdP2f0 -> const (0, 0)
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WdP2fDoorPosition drid -> \w ->
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let Just (a, b) = w ^? cWorld . doors . ix drid . drPos
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let Just (a, b) = w ^? cWorld . lWorld . doors . ix drid . drPos
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in (b, argV (a -.- b))
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