Bump to opengl 450
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
#version 430 core
|
||||
#version 450 core
|
||||
layout (location=0) out vec4 fCol;
|
||||
layout (location=1) out vec4 fPos;
|
||||
in vec4 gColor;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#version 430 core
|
||||
#version 450 core
|
||||
layout (points) in;
|
||||
layout (triangle_strip, max_vertices = 4) out;
|
||||
layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#version 430 core
|
||||
#version 450 core
|
||||
layout (location = 0) in vec4 poss;
|
||||
layout (location = 1) in vec4 color;
|
||||
out vec4 vColor;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#version 430 core
|
||||
#version 450 core
|
||||
layout (location=0) out vec4 fCol;
|
||||
layout (location=1) out vec4 fPos;
|
||||
in vec2 tPos;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#version 430 core
|
||||
#version 450 core
|
||||
layout (points) in;
|
||||
layout (triangle_strip, max_vertices = 4) out;
|
||||
layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#version 430 core
|
||||
#version 450 core
|
||||
layout (location = 0) in vec4 poss;
|
||||
layout (location = 1) in vec4 color;
|
||||
out vec4 vColor;
|
||||
|
||||
Reference in New Issue
Block a user