Cleanup, remove bullet tweaks

This commit is contained in:
2022-03-22 22:41:48 +00:00
parent f030d8264f
commit 7f174b7d18
13 changed files with 57 additions and 160 deletions
+2 -2
View File
@@ -21,9 +21,9 @@ bossKeyItems =
lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , State g CombineType ) ]
lockRoomKeyItems =
-- [(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD] )
-- ,(sensorRoomRunPast Electrical, return SPARKGUN )
[(sensorRoomRunPast Electrical, return STATICMODULE )
-- [(sensorRoomRunPast Electrical, takeOne [STATICMODULE,SPARKGUN] )
--,(sensorRoomRunPast Flaming, takeOne [FLAMESPITTER, INCENDIARYMODULE] )
[(sensorRoomRunPast Flaming, takeOne [INCENDIARYMODULE] )
-- ,(sensorRoomRunPast Lasering, return LASGUN )
-- ,(const slowDoorRoomRunPast, return MINIGUN)
-- ,(const longRoomRunPast, takeOne [SNIPERRIFLE,FLATSHIELD])