Make hud non-saveable
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-1
@@ -138,7 +138,7 @@ updateUseInput u = case u ^? uvScreenLayers . _head of
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Just (InputScreen thetext _) -> doInputScreenInput thetext u
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Just screen@OptionScreen{_scPositionedMenuOption = mop, _scOptionFlag = flag, _scSelectionList = sellist, _scListDisplayParams = ldps} ->
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optionScreenUpdate screen mop flag ldps sellist u
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_ -> case u ^? uvWorld . cWorld . lWorld . hud . hudElement . subInventory of
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_ -> case u ^? uvWorld . hud . hudElement . subInventory of
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Just (DisplayTerminal tmid) | inTermFocus (_uvWorld u) -> updateKeysInTerminal tmid u
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_ -> M.foldlWithKey' updateKeyInGame u pkeys
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where
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