Work towards making world read/showable
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@@ -98,11 +98,6 @@ defaultChaseMvType = CrMvType
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, _mvTurnJit = 0.2
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, _mvAimSpeed = FloatAbsCheckGreaterLess (pi/8) 0.2 0.01
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}
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where
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g x | x > pi/8 = 0.2
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| otherwise = 0.01
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f x | x > pi / 4 = 0.2
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| otherwise = 0.05
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defaultAimMvType :: CrMvType
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defaultAimMvType = CrMvType
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{ _mvSpeed = 3
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