Work towards making world read/showable
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+12
-6
@@ -32,18 +32,24 @@ import qualified Data.Text as T
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--import Data.List
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--import Data.Bifunctor
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hudDrawings :: Configuration -> World -> Picture
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hudDrawings cfig w = case _hudElement $ _hud w of
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hudDrawings :: Universe -> Picture
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hudDrawings uv = case _hudElement $ _hud w of
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DisplayCarte -> drawCarte cfig w
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DisplayInventory subinv -> drawInGameHUD cfig w
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DisplayInventory subinv -> drawInGameHUD uv
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<> subInventoryDisplay subinv cfig w
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where
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w = _uvWorld uv
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cfig = _uvConfig uv
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drawInGameHUD :: Configuration -> World -> Picture
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drawInGameHUD cfig w = pictures
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drawInGameHUD :: Universe -> Picture
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drawInGameHUD uv = pictures
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[ winScale cfig . dShadCol white $ displayHP 0 cfig w
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, listPicturesAt (halfWidth cfig) 0 cfig $ map text (_testString w cfig w)
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, listPicturesAt (halfWidth cfig) 0 cfig $ map text (_uvTestString uv uv)
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, inventoryDisplay cfig w
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]
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where
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w = _uvWorld uv
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cfig = _uvConfig uv
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inventoryDisplay :: Configuration -> World -> Picture
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inventoryDisplay cfig w = listPicturesAt 0 0 cfig invlist
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@@ -18,7 +18,7 @@ menuScreen w screen = case screen of
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(WaitScreen sf _) -> drawOptions w (sf w) [] 0 ""
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(InputScreen inputstr help) -> drawOptions w ('>':T.unpack inputstr) [] 0 help
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(DisplayScreen sd ) -> sd w
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(ColumnsScreen titf pairs) -> drawTwoColumnsScreen (_config w) (titf w) pairs
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(ColumnsScreen titf pairs) -> drawTwoColumnsScreen (_uvConfig w) (titf w) pairs
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--displayStringList :: World -> [String] -> Picture
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--displayStringList w ss = pictures
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@@ -76,7 +76,7 @@ drawOptions u title ops off footer = pictures $
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notInvisible _ = True
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hh = halfHeight cfig
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hw = halfWidth cfig
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cfig = _config u
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cfig = _uvConfig u
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optionValueOffset :: Universe -> MenuOption -> Int
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optionValueOffset u mo = case _moString mo u of
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@@ -13,13 +13,13 @@ import Picture
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fixedCoordPictures :: Universe -> Picture
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fixedCoordPictures u = case _menuLayers u of
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[] -> pictures
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[ hudDrawings cfig w
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[ hudDrawings u
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, customMouseCursor cfig w
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]
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(lay:_) -> setDepth (-1) . winScale cfig $ menuScreen u lay
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where
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w = _uvWorld u
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cfig = _config u
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cfig = _uvConfig u
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customMouseCursor :: Configuration -> World -> Picture
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customMouseCursor cfig w = winScale cfig
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