Fix block wall rendering
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@@ -573,17 +573,8 @@ data Wall
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, _wlIsSeeThrough :: Bool
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, _blVisible :: Bool
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, _blDegrades :: [Int]
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, _wlCastShadow :: Bool
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, _blShadows :: [Int]
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}
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| MultiBlock
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{ _wlLine :: [Point2]
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, _wlID :: Int
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, _wlColor :: Color
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, _wlSeen :: Bool
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, _wlIsSeeThrough :: Bool
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, _subWalls :: [Wall]
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}
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data ForceField = FF { _ffLine :: [Point2] , _ffID :: Int
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, _ffColor :: Color
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