Fix block wall rendering
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@@ -181,7 +181,6 @@ putWindowBlock a b w = removePathsCrossing a b $ foldr makeBlockAt w $ zip ps ns
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, _blVisible = seen
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, _blShadows = shadows
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, _blDegrades = degradeHP
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, _wlCastShadow = False
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}
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f = IM.insert k0 l . IM.insert k1 t . IM.insert k2 r . IM.insert k3 b
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in over walls f w
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