Add dependencies, play around with clouds/transparency layer

This commit is contained in:
2021-09-01 03:04:41 +01:00
parent db5c27a3ed
commit 82551328a1
10 changed files with 96 additions and 54 deletions
+9
View File
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#version 430 core
layout (location = 0) in vec2 pos;
layout (location = 1) in vec2 texPos;
out vec2 vTexPos;
void main()
{
gl_Position = vec4(pos,0,1);
vTexPos = texPos;
}