Continue inventory refactor
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@@ -5,12 +5,12 @@
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module Dodge.Data.HUD where
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import Dodge.Data.Item.Location
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import NewInt
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import Control.Lens
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import Data.IntMap
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import Data.IntSet (IntSet)
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import Dodge.Data.Button
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import Dodge.Data.Combine
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import Dodge.Data.FloorItem
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import Dodge.Data.SelectionList
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import Geometry.Data
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@@ -50,8 +50,8 @@ data HUD = HUD
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, _carteCenter :: Point2
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, _carteZoom :: Float
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, _carteRot :: Float
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, _closeItems :: [FloorItem]
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, _closeInterfaces :: [Button]
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, _closeItems :: [NewInt FloorInt]
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, _closeInterfaces :: [Int]
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}
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makeLenses ''HUD
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