Remove RenderType datatype

This commit is contained in:
2021-07-30 11:53:51 +02:00
parent c67feb485f
commit 834464db51
31 changed files with 164 additions and 227 deletions
+2 -3
View File
@@ -12,11 +12,10 @@ import Dodge.Base.Window
import Dodge.Render.Picture
--import Dodge.Render.PerspectiveMatrix
import Geometry
import Geometry.Data
--import Geometry.Data
--import Picture
import Render
import Data.Preload.Render
import Picture.Data
import Shader
import Shader.Poke
import Shader.Data
@@ -90,7 +89,7 @@ doDrawing pdata w = do
let shads = _pictureShaders pdata
renderLayer 0 shads vnums
nTextArrayVs <- pokePoint33s (shadVBOptr $ _textureArrayShader pdata) (map _unRender3x3 $ _floorTiles w)
nTextArrayVs <- pokePoint33s (shadVBOptr $ _textureArrayShader pdata) (_floorTiles w)
bindShaderBuffers [_textureArrayShader pdata] [nTextArrayVs]
drawShader (_textureArrayShader pdata) nTextArrayVs