Add normal maps to the floor
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-2
@@ -14,8 +14,7 @@ import Data.Aeson.TH
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import Geometry.Data
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data ShapeType
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= TopPrism { _prismSize :: Int }
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| FlatFaces { _topBoxSize :: Int }
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= FlatFaces { _topBoxSize :: Int }
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| RoundedFaces { _shapeHalfSize :: Int }
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| Cylinder { _cylinderSize :: Int }
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deriving (Eq, Ord, Show, Read)
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