Correct non-pushing of partially destroyed doors
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@@ -8,8 +8,8 @@ import Control.Lens
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data ForegroundShape = ForegroundShape
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{ _fsID :: Int
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, _fsPos :: Point2
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, _fsRot :: Float
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, _fsPic :: SPic
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, _fsDir :: Float
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, _fsSPic :: SPic
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}
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deriving (Eq,Show,Ord)
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makeLenses ''ForegroundShape
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