Start work on crafting/combinations
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@@ -188,7 +188,7 @@ extendedViewPoints p grs = map extend
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++ map addDir (concatMap _grLinkDirs grs)
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)
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where
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extend outp = p +.+ maxViewDistance *.* safeNormalizeV (outp -.- p)
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extend outp = p +.+ maxViewDistance *.* squashNormalizeV (outp -.- p)
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addDir a = p +.+ unitVectorAtAngle a
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farWallPoints :: Point2 -> World -> [Point2]
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