Start work on crafting/combinations
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@@ -37,7 +37,7 @@ wallEff dt wl = case dt of
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PushDam {} -> id
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PoisonDam {} -> id
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where
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outTo sp p = p +.+ safeNormalizeV (sp -.- p)
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outTo sp p = p +.+ squashNormalizeV (sp -.- p)
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pSparkCol = brightX 100 1.5 white
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lSparkCol = V4 20 (-5) 0 1
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