Continue to refactor body/equipment positionings
This commit is contained in:
@@ -9,10 +9,9 @@ import Dodge.Data.Creature
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import Geometry
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import Geometry
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import Shape
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import Shape
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import ShapePicture
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import ShapePicture
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import qualified Data.IntMap.Strict as IM
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makeCorpse :: IM.IntMap Item -> Creature -> Corpse
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makeCorpse :: Creature -> Corpse
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makeCorpse m cr =
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makeCorpse cr =
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defaultCorpse
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defaultCorpse
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& cpPos .~ _crPos cr
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& cpPos .~ _crPos cr
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& cpDir .~ _crDir cr
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& cpDir .~ _crDir cr
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@@ -20,8 +19,8 @@ makeCorpse m cr =
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.~ noPic
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.~ noPic
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( scaleSH (V3 crsize crsize crsize) $
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( scaleSH (V3 crsize crsize crsize) $
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mconcat
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mconcat
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[ colorSH (_skinHead cskin) $ deadScalp m cr
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[ colorSH (_skinHead cskin) $ deadScalp cr
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, colorSH (_skinUpper cskin) $ deadUpperBody m cr
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, colorSH (_skinUpper cskin) $ deadUpperBody cr
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, rotmdir $ colorSH (_skinLower cskin) $ deadFeet cr
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, rotmdir $ colorSH (_skinLower cskin) $ deadFeet cr
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]
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]
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)
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)
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@@ -1,14 +1,10 @@
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{-# LANGUAGE LambdaCase #-}
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Creature.HandPos (
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module Dodge.Creature.HandPos (
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equipSitePQ,
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translatePointToLeftHand,
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translatePointToLeftHand,
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translatePointToRightHand,
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translatePointToRightHand,
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translatePointToHead,
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translateToLeftWrist,
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translateToRightWrist,
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translateToLeftLeg,
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translateToLeftLeg,
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translateToRightLeg,
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translateToRightLeg,
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translateToHead,
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translateToChest,
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translateToLeftHand,
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translateToLeftHand,
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translateToRightHand,
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translateToRightHand,
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backPQ,
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backPQ,
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@@ -17,7 +13,6 @@ module Dodge.Creature.HandPos (
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) where
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) where
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.Equipment.Misc
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import qualified Data.IntMap.Strict as IM
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import qualified Quaternion as Q
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import qualified Quaternion as Q
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import Control.Lens
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import Control.Lens
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import Dodge.Creature.Test
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import Dodge.Creature.Test
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@@ -35,11 +30,8 @@ equipSitePQ = \case
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OnHead -> headPQ
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OnHead -> headPQ
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OnChest -> chestPQ
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OnChest -> chestPQ
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OnBack -> backPQ
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OnBack -> backPQ
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OnLegs -> legsPQ
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OnLeftLeg -> leftLegPQ
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OnRightLeg -> rightLegPQ
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legsPQ :: a
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legsPQ = undefined
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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@@ -70,10 +62,6 @@ rightHandPQ cr
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translateToRightHand :: Creature -> SPic -> SPic
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translateToRightHand :: Creature -> SPic -> SPic
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translateToRightHand = overPosSP . translatePointToRightHand
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translateToRightHand = overPosSP . translatePointToRightHand
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translateToRightWrist :: Creature -> SPic -> SPic
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translateToRightWrist cr = overPosSP
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(\p -> fst $ rightHandPQ cr `Q.comp` (V3 0 (-4) (-4)+p, Q.qID))
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rightWristPQ :: Creature -> Point3Q
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rightWristPQ :: Creature -> Point3Q
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rightWristPQ cr = rightHandPQ cr `Q.comp` (V3 0 (-4) (-4), Q.qID)
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rightWristPQ cr = rightHandPQ cr `Q.comp` (V3 0 (-4) (-4), Q.qID)
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@@ -95,13 +83,10 @@ leftHandPQ cr
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translatePointToLeftHand :: Creature -> Point3 -> Point3
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translatePointToLeftHand :: Creature -> Point3 -> Point3
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translatePointToLeftHand cr p = fst (leftHandPQ cr `Q.comp` (p,Q.qID))
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translatePointToLeftHand cr p = fst (leftHandPQ cr `Q.comp` (p,Q.qID))
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translateToLeftHand :: IM.IntMap Item -> Creature -> SPic -> SPic
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translateToLeftHand :: Creature -> SPic -> SPic
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translateToLeftHand m = overPosSP . translatePointToLeftHand
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translateToLeftHand = overPosSP . translatePointToLeftHand
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translateToLeftWrist :: Creature -> SPic -> SPic
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translateToLeftWrist cr = overPosSP
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(\p -> fst $ leftHandPQ cr `Q.comp` (V3 0 4 (-4)+p, Q.qID))
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leftWristPQ :: Creature -> Point3Q
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leftWristPQ cr = leftHandPQ cr `Q.comp` (V3 0 4 (-4), Q.qID)
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leftWristPQ cr = leftHandPQ cr `Q.comp` (V3 0 4 (-4), Q.qID)
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leftLegPQ :: Creature -> Point3Q
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leftLegPQ :: Creature -> Point3Q
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@@ -135,24 +120,18 @@ rightLegPQ cr = Q.comp (0,Q.qz (_crMvDir cr - _crDir cr))
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translateToRightLeg :: Creature -> SPic -> SPic
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translateToRightLeg :: Creature -> SPic -> SPic
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translateToRightLeg cr = overPosSP (\p -> fst (rightLegPQ cr `Q.comp` (p,Q.qID)))
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translateToRightLeg cr = overPosSP (\p -> fst (rightLegPQ cr `Q.comp` (p,Q.qID)))
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translateToHead :: IM.IntMap Item -> Creature -> SPic -> SPic
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translateToHead m cr = overPosSP (\p -> fst (headPQ cr `Q.comp` (p,Q.qID)))
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headPQ :: Creature -> Point3Q
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headPQ :: Creature -> Point3Q
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headPQ cr
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headPQ cr
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| twists cr = (V3 0 2 20, Q.qz (-1)) `Q.comp` (V3 (negate 2.5) 0.25 0, Q.qz 1)
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| twists cr = (V3 0 2 20, Q.qz (-1)) `Q.comp` (V3 (negate 2.5) 0.25 0, Q.qz 1)
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| oneH cr = (V3 0 0 20, Q.qz 0.5) `Q.comp` (V3 2.5 0 0, Q.qz (-0.5))
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| oneH cr = (V3 0 0 20, Q.qz 0.5) `Q.comp` (V3 2.5 0 0, Q.qz (-0.5))
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| otherwise = (V3 2.5 0 20, Q.qID)
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| otherwise = (V3 2.5 0 20, Q.qID)
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translatePointToHead :: IM.IntMap Item -> Creature -> Point3 -> Point3
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--translatePointToHead :: IM.IntMap Item -> Creature -> Point3 -> Point3
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translatePointToHead m cr p = fst (headPQ cr `Q.comp` (p,Q.qID))
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--translatePointToHead m cr p = fst (headPQ cr `Q.comp` (p,Q.qID))
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chestPQ :: Creature -> Point3Q
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chestPQ :: Creature -> Point3Q
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chestPQ cr = backPQ cr `Q.comp` (0,Q.qz pi)
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chestPQ cr = backPQ cr `Q.comp` (0,Q.qz pi)
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translateToChest :: IM.IntMap Item -> Creature -> SPic -> SPic
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translateToChest m cr = overPosSP (\p -> fst $ chestPQ cr `Q.comp` (p,Q.qID))
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backPQ :: Creature -> Point3Q
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backPQ :: Creature -> Point3Q
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backPQ cr
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backPQ cr
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| oneH cr = (V3 0 0 10, Q.qz 0.5)
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| oneH cr = (V3 0 0 10, Q.qz 0.5)
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@@ -9,6 +9,7 @@ module Dodge.Creature.Picture (
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deadFeet,
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deadFeet,
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) where
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) where
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import Dodge.Data.Equipment.Misc
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import Dodge.Creature.HandPos
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import Dodge.Creature.HandPos
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Control.Lens
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import Control.Lens
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@@ -27,19 +28,19 @@ import Shape
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import ShapePicture
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import ShapePicture
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basicCrPict :: IM.IntMap Item -> Creature -> SPic
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basicCrPict :: IM.IntMap Item -> Creature -> SPic
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basicCrPict m cr = drawEquipment m cr <> noPic (basicCrShape m cr)
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basicCrPict m cr = drawEquipment m cr <> noPic (basicCrShape cr)
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crCamouflage :: Creature -> CamouflageStatus
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crCamouflage :: Creature -> CamouflageStatus
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crCamouflage _ = FullyVisible
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crCamouflage _ = FullyVisible
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basicCrShape :: IM.IntMap Item -> Creature -> Shape
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basicCrShape :: Creature -> Shape
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basicCrShape m cr
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basicCrShape cr
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| crCamouflage cr == Invisible = mempty
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| crCamouflage cr == Invisible = mempty
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| otherwise =
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| otherwise =
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scaleSH (V3 crsize crsize crsize) $
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scaleSH (V3 crsize crsize crsize) $
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mconcat
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mconcat
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[ colorSH (_skinHead cskin) $ scalp m cr
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[ colorSH (_skinHead cskin) $ scalp cr
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, colorSH (_skinUpper cskin) $ upperBody m cr
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, colorSH (_skinUpper cskin) $ upperBody cr
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, rotmdir $ colorSH (_skinLower cskin) $ feet cr
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, rotmdir $ colorSH (_skinLower cskin) $ feet cr
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]
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]
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where
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where
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@@ -68,17 +69,17 @@ deadFeet :: Creature -> Shape
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{-# INLINE deadFeet #-}
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{-# INLINE deadFeet #-}
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deadFeet = feet
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deadFeet = feet
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arms :: IM.IntMap Item -> Creature -> Shape
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arms :: Creature -> Shape
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{-# INLINE arms #-}
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{-# INLINE arms #-}
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arms m cr =
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arms cr =
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(^. _1) $
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(^. _1) $
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translateToRightHand cr aHand
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translateToRightHand cr aHand
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<> translateToLeftHand m cr aHand
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<> translateToLeftHand cr aHand
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where
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where
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aHand = noPic $ translateSHz (-4) . upperPrismPolyHalfST 4 $ polyCirc 3 4
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aHand = noPic $ translateSHz (-4) . upperPrismPolyHalfST 4 $ polyCirc 3 4
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deadScalp :: IM.IntMap Item -> Creature -> Shape
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deadScalp :: Creature -> Shape
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deadScalp m cr = deadRot cr . translateSHz 10 . scalp m $ cr
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deadScalp cr = deadRot cr . translateSHz 10 . scalp $ cr
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deadRot :: Creature -> Shape -> Shape
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deadRot :: Creature -> Shape -> Shape
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deadRot cr = overPosSH (Q.rotateToZ d)
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deadRot cr = overPosSH (Q.rotateToZ d)
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@@ -89,9 +90,9 @@ deadRot cr = overPosSH (Q.rotateToZ d)
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(addZ 0 . unitVectorAtAngle . subtract (_crDir cr + pi))
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(addZ 0 . unitVectorAtAngle . subtract (_crDir cr + pi))
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(damageDirection $ _crDamage cr)
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(damageDirection $ _crDamage cr)
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scalp :: IM.IntMap Item -> Creature -> Shape
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scalp :: Creature -> Shape
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{-# INLINE scalp #-}
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{-# INLINE scalp #-}
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scalp m cr = overPosSH (\p -> fst (headPQ cr `Q.comp` (p,Q.qID))) fhead
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scalp cr = overPosSH (translateToES cr OnHead) fhead
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-- | twists cr = translateSHxy 0 5 . rotateSH (-1) $ translateSHxy (negate 2.5) 0.25 fhead
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-- | twists cr = translateSHxy 0 5 . rotateSH (-1) $ translateSHxy (negate 2.5) 0.25 fhead
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-- | oneH cr = rotateSH 0.5 $ translateSHxy 2.5 0 fhead
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-- | oneH cr = rotateSH 0.5 $ translateSHxy 2.5 0 fhead
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-- | otherwise = translateSHxy 2.5 0 fhead
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-- | otherwise = translateSHxy 2.5 0 fhead
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@@ -100,15 +101,7 @@ scalp m cr = overPosSH (\p -> fst (headPQ cr `Q.comp` (p,Q.qID))) fhead
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torso :: Creature -> Shape
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torso :: Creature -> Shape
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{-# INLINE torso #-}
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{-# INLINE torso #-}
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torso cr = overPosSH (\p -> fst (backPQ cr `Q.comp` (p,Q.qID))) tsh
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torso cr = overPosSH (translateToES cr OnBack) tsh
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-- | oneH cr = rotateSH 0.5 tsh
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-- | twists cr =
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-- translateSHxy 0 3 . rotateSH (-1.3) $ tsh
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---- mconcat
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---- [ rotateSH (negate 0.2) . translateSHxy 2 3 . rotateSH (negate 0.4) $ aShoulder
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---- , rotateSH (negate 0.2) . translateSHxy 0 (negate 3) . rotateSH 0.2 $ aShoulder
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---- ]
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-- | otherwise = tsh
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where
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where
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tsh =
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tsh =
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mconcat
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mconcat
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@@ -117,20 +110,20 @@ torso cr = overPosSH (\p -> fst (backPQ cr `Q.comp` (p,Q.qID))) tsh
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]
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]
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aShoulder = scaleSH (V3 10 10 1) baseShoulder
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aShoulder = scaleSH (V3 10 10 1) baseShoulder
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deadUpperBody :: IM.IntMap Item -> Creature -> Shape
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deadUpperBody :: Creature -> Shape
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deadUpperBody m cr = deadRot cr . translateSHz (negate 10) . upperBody m $ cr
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deadUpperBody cr = deadRot cr . translateSHz (negate 10) . upperBody $ cr
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baseShoulder :: Shape
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baseShoulder :: Shape
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{-# INLINE baseShoulder #-}
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{-# INLINE baseShoulder #-}
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baseShoulder = translateSHz (-20) . scaleSH (V3 0.5 1 1) . upperPrismPolyHalfMI 10 $ polyCirc 3 1
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baseShoulder = translateSHz (-20) . scaleSH (V3 0.5 1 1) . upperPrismPolyHalfMI 10 $ polyCirc 3 1
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upperBody :: IM.IntMap Item -> Creature -> Shape
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upperBody :: Creature -> Shape
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{-# INLINE upperBody #-}
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{-# INLINE upperBody #-}
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upperBody m cr = arms m cr <> shoulderSH (torso cr)
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upperBody cr = arms cr <> shoulderSH (torso cr)
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shoulderSH :: Shape -> Shape
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shoulderSH :: Shape -> Shape
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shoulderSH = translateSHz 20
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shoulderSH = translateSHz 20
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drawEquipment :: IM.IntMap Item -> Creature -> SPic
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drawEquipment :: IM.IntMap Item -> Creature -> SPic
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{-# INLINE drawEquipment #-}
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{-# INLINE drawEquipment #-}
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drawEquipment m cr = foldMap (itemEquipPict m cr) (invDT . fmap (\i -> m ^?! ix i) $ _crInv cr)
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drawEquipment m cr = foldMap (itemEquipPict cr) (invDT . fmap (\i -> m ^?! ix i) $ _crInv cr)
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@@ -26,11 +26,9 @@ module Dodge.Creature.Test (
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import NewInt
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import NewInt
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Dodge.Item.Grammar
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import Dodge.Creature.Radius
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import Dodge.Creature.Radius
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.AimStance
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import Dodge.Data.AimStance
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import Dodge.Item.AimStance
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import Control.Lens
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import Control.Lens
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import Data.List (find)
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import Data.List (find)
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import Data.Maybe
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import Data.Maybe
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@@ -107,7 +107,7 @@ corpseOrGib cr w = w & case cr ^? crDamage . to maxDamageType . _Just . _1 of
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_ -> addcorpse thecorpse
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_ -> addcorpse thecorpse
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where
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where
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addcorpse ctype = plNew (cWorld . lWorld . corpses) cpID ctype
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addcorpse ctype = plNew (cWorld . lWorld . corpses) cpID ctype
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thecorpse = makeCorpse (w ^. cWorld . lWorld . items) cr
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thecorpse = makeCorpse cr
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scorchSPic :: SPic -> SPic
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scorchSPic :: SPic -> SPic
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scorchSPic = _1 %~ overColSH (mixColors 0.9 0.1 black . normalizeColor)
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scorchSPic = _1 %~ overColSH (mixColors 0.9 0.1 black . normalizeColor)
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@@ -22,9 +22,9 @@ eitType = \case
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BRAINHAT -> GoesOnHead
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BRAINHAT -> GoesOnHead
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HAT -> GoesOnHead
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HAT -> GoesOnHead
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HEADLAMP -> GoesOnHead
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HEADLAMP -> GoesOnHead
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POWERLEGS -> GoesOnLegs
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POWERLEGS -> GoesOnLeg
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SPEEDLEGS -> GoesOnLegs
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SPEEDLEGS -> GoesOnLeg
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JUMPLEGS -> GoesOnLegs
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JUMPLEGS -> GoesOnLeg
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FUELPACK -> GoesOnBack
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FUELPACK -> GoesOnBack
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BULLETBELTPACK -> GoesOnBack
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BULLETBELTPACK -> GoesOnBack
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BULLETBELTBRACER -> GoesOnWrist
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BULLETBELTBRACER -> GoesOnWrist
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@@ -13,7 +13,7 @@ data EquipType
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| GoesOnChest
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| GoesOnChest
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| GoesOnBack
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| GoesOnBack
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| GoesOnWrist
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| GoesOnWrist
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| GoesOnLegs
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| GoesOnLeg
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deriving (Eq, Ord, Show, Read)
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deriving (Eq, Ord, Show, Read)
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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--deriving (Eq, Ord, Show, Read) --Generic, Flat)
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@@ -24,7 +24,8 @@ data EquipSite
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| OnBack
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| OnBack
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| OnLeftWrist
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| OnLeftWrist
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| OnRightWrist
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| OnRightWrist
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| OnLegs
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| OnLeftLeg
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| OnRightLeg
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-- | OnSpecial
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-- | OnSpecial
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deriving (Eq, Ord, Show, Read)
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deriving (Eq, Ord, Show, Read)
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@@ -6,8 +6,6 @@ module Dodge.Equipment (
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import Control.Lens
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import Control.Lens
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import Data.Maybe
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import Data.Maybe
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import Dodge.Creature.HandPos
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import Dodge.Creature.HandPos
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import Dodge.Creature.Test
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.World
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import Dodge.Data.World
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import Dodge.Item.Location
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import Dodge.Item.Location
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import Dodge.Wall.Delete
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import Dodge.Wall.Delete
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@@ -50,13 +48,12 @@ setWristShieldPos :: Item -> Creature -> World -> World
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setWristShieldPos itm cr w = w & moveWallIDUnsafe i wlline
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setWristShieldPos itm cr w = w & moveWallIDUnsafe i wlline
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where
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where
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i = _itParamID $ _itParams itm
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i = _itParamID $ _itParams itm
|
||||||
m = w ^. cWorld . lWorld . items
|
|
||||||
wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
|
wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
|
||||||
invid = _ilInvID (_itLocation itm)
|
invid = _ilInvID (_itLocation itm)
|
||||||
handtrans = case cr ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
|
handtrans = case cr ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
|
||||||
Just OnLeftWrist -> \cr' -> translatePointToLeftHand cr' . g
|
Just x -> translateToES cr x -- . g
|
||||||
_ -> translatePointToRightHand
|
_ -> undefined
|
||||||
g
|
-- g
|
||||||
| twists cr = (+.+.+ V3 (-5) 10 0)
|
-- | twists cr = (+.+.+ V3 (-5) 10 0)
|
||||||
| otherwise = id
|
-- | otherwise = id
|
||||||
f = (+.+ _crPos cr) . stripZ . rotate3 (_crDir cr) . handtrans cr
|
f = (+.+ _crPos cr) . stripZ . rotate3 (_crDir cr) . handtrans
|
||||||
|
|||||||
@@ -9,6 +9,5 @@ eqPosText ep = case ep of
|
|||||||
OnBack -> "BACK"
|
OnBack -> "BACK"
|
||||||
OnLeftWrist -> "L.WRIST"
|
OnLeftWrist -> "L.WRIST"
|
||||||
OnRightWrist -> "R.WRIST"
|
OnRightWrist -> "R.WRIST"
|
||||||
OnLegs -> "LEGS"
|
OnLeftLeg -> "L.LEG"
|
||||||
-- OnSpecial -> "EQUIPPED"
|
OnRightLeg -> "R.LEG"
|
||||||
|
|
||||||
|
|||||||
+1
-2
@@ -35,7 +35,6 @@ useMagShield mt _ cr w =
|
|||||||
setWristShieldPos :: Item -> Creature -> EquipSite -> World -> World
|
setWristShieldPos :: Item -> Creature -> EquipSite -> World -> World
|
||||||
setWristShieldPos itm cr x w = moveWallIDUnsafe i wlline w
|
setWristShieldPos itm cr x w = moveWallIDUnsafe i wlline w
|
||||||
where
|
where
|
||||||
m = w ^. cWorld . lWorld . items
|
|
||||||
i = _itParamID $ _itParams itm
|
i = _itParamID $ _itParams itm
|
||||||
wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
|
wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
|
||||||
handtrans = case x of
|
handtrans = case x of
|
||||||
@@ -58,6 +57,6 @@ createHeadLamp _ cr w = w &
|
|||||||
cWorld . lWorld . lights
|
cWorld . lWorld . lights
|
||||||
.:~ LSParam
|
.:~ LSParam
|
||||||
((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr)
|
((_crPos cr `v2z` 0) +.+.+ rotate3 (_crDir cr)
|
||||||
(translatePointToHead (w ^. cWorld . lWorld . items) cr (V3 5 0 3)))
|
(translateToES cr OnHead (V3 5 0 3)))
|
||||||
200
|
200
|
||||||
0.7
|
0.7
|
||||||
|
|||||||
@@ -80,4 +80,4 @@ eqTypeToSites es = case es of
|
|||||||
GoesOnChest -> [OnChest]
|
GoesOnChest -> [OnChest]
|
||||||
GoesOnBack -> [OnBack]
|
GoesOnBack -> [OnBack]
|
||||||
GoesOnWrist -> [OnLeftWrist, OnRightWrist]
|
GoesOnWrist -> [OnLeftWrist, OnRightWrist]
|
||||||
GoesOnLegs -> [OnLegs]
|
GoesOnLeg -> [OnLeftLeg,OnRightLeg]
|
||||||
|
|||||||
+23
-22
@@ -4,7 +4,6 @@ module Dodge.Item.Draw (
|
|||||||
itemEquipPict,
|
itemEquipPict,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
import qualified Data.IntMap.Strict as IM
|
|
||||||
import qualified Quaternion as Q
|
import qualified Quaternion as Q
|
||||||
import Dodge.Data.Equipment.Misc
|
import Dodge.Data.Equipment.Misc
|
||||||
import Dodge.Data.ComposedItem
|
import Dodge.Data.ComposedItem
|
||||||
@@ -17,12 +16,12 @@ import Dodge.Item.Draw.SPic
|
|||||||
import Dodge.Item.HeldOffset
|
import Dodge.Item.HeldOffset
|
||||||
import ShapePicture
|
import ShapePicture
|
||||||
|
|
||||||
itemEquipPict :: IM.IntMap Item -> Creature -> DTree CItem -> SPic
|
itemEquipPict :: Creature -> DTree CItem -> SPic
|
||||||
itemEquipPict m cr itmtree
|
itemEquipPict cr itmtree
|
||||||
| --Just i <- itm ^? itLocation . ilInvID
|
| --Just i <- itm ^? itLocation . ilInvID
|
||||||
Just esite <- itm ^? itLocation . ilEquipSite . _Just
|
Just esite <- itm ^? itLocation . ilEquipSite . _Just
|
||||||
, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip
|
, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip
|
||||||
= equipPosition esite m cr attachpos (itemSPic itm)
|
= equipPosition esite cr attachpos (itemSPic itm)
|
||||||
| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem
|
| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem
|
||||||
= overPosSP (Q.prePos $ handHandleOrient loc cr) (itemTreeSPic itmtree)
|
= overPosSP (Q.prePos $ handHandleOrient loc cr) (itemTreeSPic itmtree)
|
||||||
| otherwise = mempty
|
| otherwise = mempty
|
||||||
@@ -30,23 +29,25 @@ itemEquipPict m cr itmtree
|
|||||||
itm = itmtree ^. dtValue . _1
|
itm = itmtree ^. dtValue . _1
|
||||||
loc = LocDT TopDT itmtree
|
loc = LocDT TopDT itmtree
|
||||||
|
|
||||||
equipAttachPos :: EquipItemType -> Point3
|
equipAttachPos :: EquipItemType -> Point3Q
|
||||||
equipAttachPos = \case
|
equipAttachPos = \case
|
||||||
BATTERYPACK -> V3 (-8) 0 10
|
BATTERYPACK -> (V3 (-8) 0 10, Q.qID)
|
||||||
FUELPACK -> V3 (-9) 0 10
|
FUELPACK -> (V3 (-9) 0 10, Q.qID)
|
||||||
BULLETBELTPACK -> V3 (-9) 0 10
|
BULLETBELTPACK -> (V3 (-9) 0 10, Q.qID)
|
||||||
BULLETBELTBRACER -> V3 (-9) 0 10
|
BULLETBELTBRACER -> (V3 (-9) 0 10, Q.qID)
|
||||||
_ -> 0
|
_ -> (0, Q.qID)
|
||||||
|
|
||||||
equipPosition :: EquipSite -> IM.IntMap Item -> Creature -> Point3 -> SPic -> SPic
|
equipPosition :: EquipSite -> Creature -> Point3Q -> SPic -> SPic
|
||||||
equipPosition epos m cr p sh = case epos of
|
equipPosition es cr q = overPosSP
|
||||||
OnLeftWrist -> translateToLeftWrist cr sh
|
(\x -> fst $ equipSitePQ es cr `Q.comp` q `Q.comp` (x,Q.qID))
|
||||||
OnRightWrist -> translateToRightWrist cr sh
|
-- case epos of
|
||||||
OnLegs ->
|
-- --OnLeftWrist -> translateToLeftWrist cr
|
||||||
translateToLeftLeg cr sh
|
-- --OnRightWrist -> translateToRightWrist cr
|
||||||
<> translateToRightLeg cr sh-- (mirrorSPxz sh)
|
-- OnLeftWrist -> overPosSP (translateToES cr OnLeftWrist)
|
||||||
OnHead -> translateToHead m cr sh
|
-- OnRightWrist -> overPosSP (translateToES cr OnRightWrist)
|
||||||
OnChest -> translateToChest m cr sh
|
-- OnLegs ->
|
||||||
--OnBack -> translateToBack cr p sh
|
-- translateToLeftLeg cr
|
||||||
OnBack -> overPosSP (\x -> fst $ backPQ cr `Q.comp` (p + x,Q.qID)) sh
|
-- <> translateToRightLeg cr-- (mirrorSPxz sh)
|
||||||
-- OnSpecial -> sh
|
-- OnHead -> overPosSP (translateToES cr OnHead)
|
||||||
|
-- OnChest -> overPosSP (translateToES cr OnChest)
|
||||||
|
-- OnBack -> overPosSP (\x -> fst $ backPQ cr `Q.comp` (p + x,Q.qID))
|
||||||
|
|||||||
@@ -257,7 +257,7 @@ equipSiteInfo es = case es of
|
|||||||
GoesOnChest -> " on the chest"
|
GoesOnChest -> " on the chest"
|
||||||
GoesOnBack -> " on the back"
|
GoesOnBack -> " on the back"
|
||||||
GoesOnWrist -> " on a wrist"
|
GoesOnWrist -> " on a wrist"
|
||||||
GoesOnLegs -> " on both legs"
|
GoesOnLeg -> " on a leg"
|
||||||
|
|
||||||
--makeCommaList :: [String] -> String
|
--makeCommaList :: [String] -> String
|
||||||
--makeCommaList [] = ""
|
--makeCommaList [] = ""
|
||||||
|
|||||||
@@ -517,7 +517,7 @@ Goal src/Dodge/Data/ActionPlan.hs 196;" t
|
|||||||
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 14;" C
|
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 14;" C
|
||||||
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 13;" C
|
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 13;" C
|
||||||
GoesOnHead src/Dodge/Data/Equipment/Misc.hs 12;" C
|
GoesOnHead src/Dodge/Data/Equipment/Misc.hs 12;" C
|
||||||
GoesOnLegs src/Dodge/Data/Equipment/Misc.hs 16;" C
|
GoesOnLeg src/Dodge/Data/Equipment/Misc.hs 16;" C
|
||||||
GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
|
GoesOnWrist src/Dodge/Data/Equipment/Misc.hs 15;" C
|
||||||
Government src/Dodge/Data/Scenario.hs 43;" C
|
Government src/Dodge/Data/Scenario.hs 43;" C
|
||||||
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
|
GovernmentScope src/Dodge/Data/Scenario.hs 49;" t
|
||||||
@@ -546,24 +546,24 @@ HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
|
|||||||
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 43;" C
|
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 43;" C
|
||||||
HomeUsingTargeting src/Dodge/Data/Projectile.hs 44;" C
|
HomeUsingTargeting src/Dodge/Data/Projectile.hs 44;" C
|
||||||
Hospital src/Dodge/Data/Scenario.hs 69;" C
|
Hospital src/Dodge/Data/Scenario.hs 69;" C
|
||||||
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
|
Hotkey src/Dodge/Data/Equipment/Misc.hs 33;" t
|
||||||
Hotkey0 src/Dodge/Data/Equipment/Misc.hs 49;" C
|
Hotkey0 src/Dodge/Data/Equipment/Misc.hs 50;" C
|
||||||
Hotkey1 src/Dodge/Data/Equipment/Misc.hs 40;" C
|
Hotkey1 src/Dodge/Data/Equipment/Misc.hs 41;" C
|
||||||
Hotkey2 src/Dodge/Data/Equipment/Misc.hs 41;" C
|
Hotkey2 src/Dodge/Data/Equipment/Misc.hs 42;" C
|
||||||
Hotkey3 src/Dodge/Data/Equipment/Misc.hs 42;" C
|
Hotkey3 src/Dodge/Data/Equipment/Misc.hs 43;" C
|
||||||
Hotkey4 src/Dodge/Data/Equipment/Misc.hs 43;" C
|
Hotkey4 src/Dodge/Data/Equipment/Misc.hs 44;" C
|
||||||
Hotkey5 src/Dodge/Data/Equipment/Misc.hs 44;" C
|
Hotkey5 src/Dodge/Data/Equipment/Misc.hs 45;" C
|
||||||
Hotkey6 src/Dodge/Data/Equipment/Misc.hs 45;" C
|
Hotkey6 src/Dodge/Data/Equipment/Misc.hs 46;" C
|
||||||
Hotkey7 src/Dodge/Data/Equipment/Misc.hs 46;" C
|
Hotkey7 src/Dodge/Data/Equipment/Misc.hs 47;" C
|
||||||
Hotkey8 src/Dodge/Data/Equipment/Misc.hs 47;" C
|
Hotkey8 src/Dodge/Data/Equipment/Misc.hs 48;" C
|
||||||
Hotkey9 src/Dodge/Data/Equipment/Misc.hs 48;" C
|
Hotkey9 src/Dodge/Data/Equipment/Misc.hs 49;" C
|
||||||
HotkeyC src/Dodge/Data/Equipment/Misc.hs 38;" C
|
HotkeyC src/Dodge/Data/Equipment/Misc.hs 39;" C
|
||||||
HotkeyE src/Dodge/Data/Equipment/Misc.hs 34;" C
|
HotkeyE src/Dodge/Data/Equipment/Misc.hs 35;" C
|
||||||
HotkeyQ src/Dodge/Data/Equipment/Misc.hs 33;" C
|
HotkeyQ src/Dodge/Data/Equipment/Misc.hs 34;" C
|
||||||
HotkeyR src/Dodge/Data/Equipment/Misc.hs 35;" C
|
HotkeyR src/Dodge/Data/Equipment/Misc.hs 36;" C
|
||||||
HotkeyV src/Dodge/Data/Equipment/Misc.hs 39;" C
|
HotkeyV src/Dodge/Data/Equipment/Misc.hs 40;" C
|
||||||
HotkeyX src/Dodge/Data/Equipment/Misc.hs 37;" C
|
HotkeyX src/Dodge/Data/Equipment/Misc.hs 38;" C
|
||||||
HotkeyZ src/Dodge/Data/Equipment/Misc.hs 36;" C
|
HotkeyZ src/Dodge/Data/Equipment/Misc.hs 37;" C
|
||||||
Huge src/Shape/Data.hs 28;" C
|
Huge src/Shape/Data.hs 28;" C
|
||||||
Humanoid src/Dodge/Data/Creature/Misc.hs 77;" C
|
Humanoid src/Dodge/Data/Creature/Misc.hs 77;" C
|
||||||
HumanoidAI src/Dodge/Data/Creature/Misc.hs 39;" t
|
HumanoidAI src/Dodge/Data/Creature/Misc.hs 39;" t
|
||||||
@@ -937,8 +937,9 @@ OnChest src/Dodge/Data/Equipment/Misc.hs 23;" C
|
|||||||
OnEdge src/Dodge/Data/Room.hs 46;" C
|
OnEdge src/Dodge/Data/Room.hs 46;" C
|
||||||
OnFloor src/Dodge/Data/Item/Location.hs 36;" C
|
OnFloor src/Dodge/Data/Item/Location.hs 36;" C
|
||||||
OnHead src/Dodge/Data/Equipment/Misc.hs 22;" C
|
OnHead src/Dodge/Data/Equipment/Misc.hs 22;" C
|
||||||
|
OnLeftLeg src/Dodge/Data/Equipment/Misc.hs 27;" C
|
||||||
OnLeftWrist src/Dodge/Data/Equipment/Misc.hs 25;" C
|
OnLeftWrist src/Dodge/Data/Equipment/Misc.hs 25;" C
|
||||||
OnLegs src/Dodge/Data/Equipment/Misc.hs 27;" C
|
OnRightLeg src/Dodge/Data/Equipment/Misc.hs 28;" C
|
||||||
OnRightWrist src/Dodge/Data/Equipment/Misc.hs 26;" C
|
OnRightWrist src/Dodge/Data/Equipment/Misc.hs 26;" C
|
||||||
OnTurret src/Dodge/Data/Item/Location.hs 35;" C
|
OnTurret src/Dodge/Data/Item/Location.hs 35;" C
|
||||||
OnceSound src/Dodge/Data/SoundOrigin.hs 16;" C
|
OnceSound src/Dodge/Data/SoundOrigin.hs 16;" C
|
||||||
@@ -2679,7 +2680,7 @@ argV src/Geometry/Vector.hs 80;" f
|
|||||||
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 35;" f
|
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 35;" f
|
||||||
armouredChasers src/Dodge/Room/Boss.hs 63;" f
|
armouredChasers src/Dodge/Room/Boss.hs 63;" f
|
||||||
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
|
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
|
||||||
arms src/Dodge/Creature/Picture.hs 71;" f
|
arms src/Dodge/Creature/Picture.hs 72;" f
|
||||||
arrow src/Picture/Composite.hs 19;" f
|
arrow src/Picture/Composite.hs 19;" f
|
||||||
arrowPath src/Picture/Composite.hs 8;" f
|
arrowPath src/Picture/Composite.hs 8;" f
|
||||||
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
||||||
@@ -2709,7 +2710,7 @@ axisInt src/Geometry/Intersect.hs 257;" f
|
|||||||
azure src/Color.hs 22;" f
|
azure src/Color.hs 22;" f
|
||||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||||
backPQ src/Dodge/Creature/HandPos.hs 153;" f
|
backPQ src/Dodge/Creature/HandPos.hs 138;" f
|
||||||
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||||
backpackShape src/Dodge/Item/Draw/SPic.hs 200;" f
|
backpackShape src/Dodge/Item/Draw/SPic.hs 200;" f
|
||||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||||
@@ -2731,14 +2732,14 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
|
|||||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 338;" f
|
baseRifleShape src/Dodge/Item/Draw/SPic.hs 338;" f
|
||||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 415;" f
|
baseRodShape src/Dodge/Item/Draw/SPic.hs 415;" f
|
||||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 403;" f
|
baseSMGShape src/Dodge/Item/Draw/SPic.hs 403;" f
|
||||||
baseShoulder src/Dodge/Creature/Picture.hs 123;" f
|
baseShoulder src/Dodge/Creature/Picture.hs 116;" f
|
||||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 312;" f
|
baseStickShape src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 304;" f
|
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 304;" f
|
||||||
baseStickSpread src/Dodge/HeldUse.hs 311;" f
|
baseStickSpread src/Dodge/HeldUse.hs 311;" f
|
||||||
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
|
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
|
||||||
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
|
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
|
||||||
basicCrPict src/Dodge/Creature/Picture.hs 29;" f
|
basicCrPict src/Dodge/Creature/Picture.hs 30;" f
|
||||||
basicCrShape src/Dodge/Creature/Picture.hs 35;" f
|
basicCrShape src/Dodge/Creature/Picture.hs 36;" f
|
||||||
basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
||||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||||
@@ -2868,7 +2869,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
|||||||
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
||||||
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
||||||
chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
|
chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
|
||||||
chestPQ src/Dodge/Creature/HandPos.hs 147;" f
|
chestPQ src/Dodge/Creature/HandPos.hs 135;" f
|
||||||
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
|
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
|
||||||
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
||||||
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
|
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
|
||||||
@@ -2995,24 +2996,24 @@ corridorBoss src/Dodge/LockAndKey.hs 133;" f
|
|||||||
corridorN src/Dodge/Room/Corridor.hs 52;" f
|
corridorN src/Dodge/Room/Corridor.hs 52;" f
|
||||||
corridorWallN src/Dodge/Room/Corridor.hs 71;" f
|
corridorWallN src/Dodge/Room/Corridor.hs 71;" f
|
||||||
crAdd src/Dodge/Room/RezBox.hs 115;" f
|
crAdd src/Dodge/Room/RezBox.hs 115;" f
|
||||||
crAwayFromPost src/Dodge/Creature/Test.hs 84;" f
|
crAwayFromPost src/Dodge/Creature/Test.hs 82;" f
|
||||||
crBlips src/Dodge/RadarSweep.hs 87;" f
|
crBlips src/Dodge/RadarSweep.hs 87;" f
|
||||||
crCamouflage src/Dodge/Creature/Picture.hs 32;" f
|
crCamouflage src/Dodge/Creature/Picture.hs 33;" f
|
||||||
crCanSeeCr src/Dodge/Creature/Test.hs 53;" f
|
crCanSeeCr src/Dodge/Creature/Test.hs 51;" f
|
||||||
crCrSpring src/Dodge/Update.hs 886;" f
|
crCrSpring src/Dodge/Update.hs 886;" f
|
||||||
crCurrentEquipment src/Dodge/Creature/Statistics.hs 60;" f
|
crCurrentEquipment src/Dodge/Creature/Statistics.hs 60;" f
|
||||||
crDexterity src/Dodge/Creature/Statistics.hs 17;" f
|
crDexterity src/Dodge/Creature/Statistics.hs 17;" f
|
||||||
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
|
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
|
||||||
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 52;" f
|
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 52;" f
|
||||||
crHasTarget src/Dodge/Creature/Test.hs 66;" f
|
crHasTarget src/Dodge/Creature/Test.hs 64;" f
|
||||||
crHasTargetLOS src/Dodge/Creature/Test.hs 69;" f
|
crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
|
||||||
crHit src/Dodge/WorldEvent/ThingsHit.hs 86;" f
|
crHit src/Dodge/WorldEvent/ThingsHit.hs 86;" f
|
||||||
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
||||||
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
||||||
crInAimStance src/Dodge/Creature/Test.hs 95;" f
|
crInAimStance src/Dodge/Creature/Test.hs 93;" f
|
||||||
crIntelligence src/Dodge/Creature/Statistics.hs 37;" f
|
crIntelligence src/Dodge/Creature/Statistics.hs 37;" f
|
||||||
crIsAiming src/Dodge/Creature/Test.hs 61;" f
|
crIsAiming src/Dodge/Creature/Test.hs 59;" f
|
||||||
crIsArmouredFrom src/Dodge/Creature/Test.hs 110;" f
|
crIsArmouredFrom src/Dodge/Creature/Test.hs 108;" f
|
||||||
crMass src/Dodge/Creature/Mass.hs 5;" f
|
crMass src/Dodge/Creature/Mass.hs 5;" f
|
||||||
crMaterial src/Dodge/Creature/Material.hs 8;" f
|
crMaterial src/Dodge/Creature/Material.hs 8;" f
|
||||||
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
|
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
|
||||||
@@ -3020,15 +3021,15 @@ crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 28;" f
|
|||||||
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
||||||
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
||||||
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
||||||
crNearPoint src/Dodge/Creature/Test.hs 132;" f
|
crNearPoint src/Dodge/Creature/Test.hs 130;" f
|
||||||
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
||||||
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
||||||
crRad src/Dodge/Creature/Radius.hs 7;" f
|
crRad src/Dodge/Creature/Radius.hs 7;" f
|
||||||
crSafeDistFromTarg src/Dodge/Creature/Test.hs 74;" f
|
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
|
||||||
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
|
||||||
crShape src/Dodge/Creature/Shape.hs 8;" f
|
crShape src/Dodge/Creature/Shape.hs 8;" f
|
||||||
crSpring src/Dodge/Update.hs 881;" f
|
crSpring src/Dodge/Update.hs 881;" f
|
||||||
crStratConMatches src/Dodge/Creature/Test.hs 79;" f
|
crStratConMatches src/Dodge/Creature/Test.hs 77;" f
|
||||||
crStrength src/Dodge/Creature/Statistics.hs 27;" f
|
crStrength src/Dodge/Creature/Statistics.hs 27;" f
|
||||||
crUpdate' src/Dodge/Creature/Update.hs 57;" f
|
crUpdate' src/Dodge/Creature/Update.hs 57;" f
|
||||||
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
|
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
|
||||||
@@ -3043,7 +3044,7 @@ crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
|||||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 185;" f
|
createFlIt src/Dodge/Placement/PlaceSpot.hs 185;" f
|
||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
createGas src/Dodge/Gas.hs 8;" f
|
createGas src/Dodge/Gas.hs 8;" f
|
||||||
createHeadLamp src/Dodge/Euse.hs 56;" f
|
createHeadLamp src/Dodge/Euse.hs 55;" f
|
||||||
createItemYou src/Dodge/Inventory/Add.hs 61;" f
|
createItemYou src/Dodge/Inventory/Add.hs 61;" f
|
||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||||
@@ -3122,10 +3123,10 @@ dbwMuzzles src/Dodge/HeldUse.hs 314;" f
|
|||||||
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
|
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
|
||||||
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
|
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
|
||||||
deadEndRoom src/Dodge/Room/Room.hs 235;" f
|
deadEndRoom src/Dodge/Room/Room.hs 235;" f
|
||||||
deadFeet src/Dodge/Creature/Picture.hs 67;" f
|
deadFeet src/Dodge/Creature/Picture.hs 68;" f
|
||||||
deadRot src/Dodge/Creature/Picture.hs 83;" f
|
deadRot src/Dodge/Creature/Picture.hs 84;" f
|
||||||
deadScalp src/Dodge/Creature/Picture.hs 80;" f
|
deadScalp src/Dodge/Creature/Picture.hs 81;" f
|
||||||
deadUpperBody src/Dodge/Creature/Picture.hs 120;" f
|
deadUpperBody src/Dodge/Creature/Picture.hs 113;" f
|
||||||
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
|
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 684;" f
|
||||||
debrisSPic src/Dodge/Prop/Draw.hs 20;" f
|
debrisSPic src/Dodge/Prop/Draw.hs 20;" f
|
||||||
debrisSize src/Dodge/Block/Debris.hs 77;" f
|
debrisSize src/Dodge/Block/Debris.hs 77;" f
|
||||||
@@ -3169,7 +3170,7 @@ defaultCWorld src/Dodge/Default/World.hs 81;" f
|
|||||||
defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f
|
defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f
|
||||||
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
||||||
defaultConfig src/Dodge/Data/Config.hs 127;" f
|
defaultConfig src/Dodge/Data/Config.hs 127;" f
|
||||||
defaultCorpse src/Dodge/Corpse/Make.hs 33;" f
|
defaultCorpse src/Dodge/Corpse/Make.hs 32;" f
|
||||||
defaultCraftItem src/Dodge/Default/Item.hs 25;" f
|
defaultCraftItem src/Dodge/Default/Item.hs 25;" f
|
||||||
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
||||||
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
|
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
|
||||||
@@ -3392,7 +3393,7 @@ drawDragSelected src/Dodge/Render/HUD.hs 132;" f
|
|||||||
drawDragSelecting src/Dodge/Render/HUD.hs 149;" f
|
drawDragSelecting src/Dodge/Render/HUD.hs 149;" f
|
||||||
drawEmptySet src/Dodge/Render/Picture.hs 140;" f
|
drawEmptySet src/Dodge/Render/Picture.hs 140;" f
|
||||||
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
|
||||||
drawEquipment src/Dodge/Creature/Picture.hs 134;" f
|
drawEquipment src/Dodge/Creature/Picture.hs 127;" f
|
||||||
drawExamineInventory src/Dodge/Render/HUD.hs 194;" f
|
drawExamineInventory src/Dodge/Render/HUD.hs 194;" f
|
||||||
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
|
||||||
drawFarWallDetect src/Dodge/Debug/Picture.hs 269;" f
|
drawFarWallDetect src/Dodge/Debug/Picture.hs 269;" f
|
||||||
@@ -3515,8 +3516,8 @@ ebFlicker src/Dodge/EnergyBall.hs 70;" f
|
|||||||
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
||||||
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
||||||
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
|
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
|
||||||
effectOnEquip src/Dodge/Equipment.hs 32;" f
|
effectOnEquip src/Dodge/Equipment.hs 30;" f
|
||||||
effectOnRemove src/Dodge/Equipment.hs 19;" f
|
effectOnRemove src/Dodge/Equipment.hs 17;" f
|
||||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f
|
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f
|
||||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
||||||
@@ -3537,13 +3538,13 @@ eqConstr src/SameConstr.hs 17;" f
|
|||||||
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
||||||
eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
||||||
equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
||||||
equipAttachPos src/Dodge/Item/Draw.hs 33;" f
|
equipAttachPos src/Dodge/Item/Draw.hs 32;" f
|
||||||
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
equipInfo src/Dodge/Item/Info.hs 141;" f
|
||||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
|
equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
|
||||||
equipPosition src/Dodge/Item/Draw.hs 41;" f
|
equipPosition src/Dodge/Item/Draw.hs 40;" f
|
||||||
equipSiteInfo src/Dodge/Item/Info.hs 254;" f
|
equipSiteInfo src/Dodge/Item/Info.hs 254;" f
|
||||||
equipSitePQ src/Dodge/Creature/HandPos.hs 30;" f
|
equipSitePQ src/Dodge/Creature/HandPos.hs 25;" f
|
||||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||||
equipmentStrValue src/Dodge/Creature/Statistics.hs 54;" f
|
equipmentStrValue src/Dodge/Creature/Statistics.hs 54;" f
|
||||||
@@ -3577,7 +3578,7 @@ faceEdges src/Polyhedra.hs 65;" f
|
|||||||
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||||
farWallDistDirection src/Dodge/Update/Camera.hs 239;" f
|
farWallDistDirection src/Dodge/Update/Camera.hs 239;" f
|
||||||
fdiv src/ShortShow.hs 37;" f
|
fdiv src/ShortShow.hs 37;" f
|
||||||
feet src/Dodge/Creature/Picture.hs 50;" f
|
feet src/Dodge/Creature/Picture.hs 51;" f
|
||||||
ffoldM src/Framebuffer/Update.hs 79;" f
|
ffoldM src/Framebuffer/Update.hs 79;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 165;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 165;" f
|
||||||
@@ -3789,7 +3790,7 @@ head src/DoubleStack.hs 14;" f
|
|||||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||||
headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
||||||
headMap src/Dodge/DoubleTree.hs 249;" f
|
headMap src/Dodge/DoubleTree.hs 249;" f
|
||||||
headPQ src/Dodge/Creature/HandPos.hs 138;" f
|
headPQ src/Dodge/Creature/HandPos.hs 126;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 96;" f
|
healthTest src/Dodge/Room/LasTurret.hs 96;" f
|
||||||
@@ -3921,7 +3922,7 @@ invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
|||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 710;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 710;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 135;" f
|
isAnimate src/Dodge/Creature/Test.hs 133;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
||||||
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
||||||
@@ -3964,7 +3965,7 @@ itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
|||||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 764;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 764;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 20;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
|
||||||
itemFromAmmoMag src/Dodge/Item.hs 42;" f
|
itemFromAmmoMag src/Dodge/Item.hs 42;" f
|
||||||
itemFromAttachType src/Dodge/Item.hs 51;" f
|
itemFromAttachType src/Dodge/Item.hs 51;" f
|
||||||
@@ -4047,13 +4048,13 @@ ldtToIndentList src/Dodge/DoubleTree.hs 222;" f
|
|||||||
ldtToLoc src/Dodge/DoubleTree.hs 268;" f
|
ldtToLoc src/Dodge/DoubleTree.hs 268;" f
|
||||||
left src/DoubleStack.hs 16;" f
|
left src/DoubleStack.hs 16;" f
|
||||||
leftChildList src/Dodge/Item/Grammar.hs 185;" f
|
leftChildList src/Dodge/Item/Grammar.hs 185;" f
|
||||||
leftHandPQ src/Dodge/Creature/HandPos.hs 77;" f
|
leftHandPQ src/Dodge/Creature/HandPos.hs 71;" f
|
||||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 163;" f
|
leftIsParentCombine src/Dodge/Item/Grammar.hs 163;" f
|
||||||
leftLegPQ src/Dodge/Creature/HandPos.hs 104;" f
|
leftLegPQ src/Dodge/Creature/HandPos.hs 95;" f
|
||||||
leftPad src/Padding.hs 15;" f
|
leftPad src/Padding.hs 15;" f
|
||||||
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
|
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
|
||||||
leftWristPQ src/Dodge/Creature/HandPos.hs 102;" f
|
leftWristPQ src/Dodge/Creature/HandPos.hs 92;" f
|
||||||
legsPQ src/Dodge/Creature/HandPos.hs 39;" f
|
legsPQ src/Dodge/Creature/HandPos.hs 35;" f
|
||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
@@ -4158,7 +4159,7 @@ makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
|||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
makeColorTermLine src/Dodge/Terminal.hs 134;" f
|
makeColorTermLine src/Dodge/Terminal.hs 134;" f
|
||||||
makeColorTermPara src/Dodge/Terminal.hs 131;" f
|
makeColorTermPara src/Dodge/Terminal.hs 131;" f
|
||||||
makeCorpse src/Dodge/Corpse/Make.hs 14;" f
|
makeCorpse src/Dodge/Corpse/Make.hs 13;" f
|
||||||
makeDebris src/Dodge/Block/Debris.hs 45;" f
|
makeDebris src/Dodge/Block/Debris.hs 45;" f
|
||||||
makeDebrisDirected src/Dodge/Block/Debris.hs 48;" f
|
makeDebrisDirected src/Dodge/Block/Debris.hs 48;" f
|
||||||
makeDoorDebris src/Dodge/Block/Debris.hs 24;" f
|
makeDoorDebris src/Dodge/Block/Debris.hs 24;" f
|
||||||
@@ -4379,10 +4380,10 @@ numTraversable src/TreeHelp.hs 183;" f
|
|||||||
obstacleColor src/Dodge/Debug/Picture.hs 262;" f
|
obstacleColor src/Dodge/Debug/Picture.hs 262;" f
|
||||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
||||||
onEquipWristShield src/Dodge/Equipment.hs 37;" f
|
onEquipWristShield src/Dodge/Equipment.hs 35;" f
|
||||||
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
|
onRemoveWristShield src/Dodge/Equipment.hs 22;" f
|
||||||
onXY src/Geometry/Vector3D.hs 130;" f
|
onXY src/Geometry/Vector3D.hs 130;" f
|
||||||
oneH src/Dodge/Creature/Test.hs 98;" f
|
oneH src/Dodge/Creature/Test.hs 96;" f
|
||||||
openConsole src/Dodge/Update.hs 136;" f
|
openConsole src/Dodge/Update.hs 136;" f
|
||||||
optionMenu src/Dodge/Menu.hs 108;" f
|
optionMenu src/Dodge/Menu.hs 108;" f
|
||||||
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 52;" f
|
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 52;" f
|
||||||
@@ -4799,12 +4800,12 @@ rhombus src/Polyhedra.hs 72;" f
|
|||||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||||
right src/DoubleStack.hs 16;" f
|
right src/DoubleStack.hs 16;" f
|
||||||
rightChildList src/Dodge/Item/Grammar.hs 191;" f
|
rightChildList src/Dodge/Item/Grammar.hs 191;" f
|
||||||
rightHandPQ src/Dodge/Creature/HandPos.hs 53;" f
|
rightHandPQ src/Dodge/Creature/HandPos.hs 50;" f
|
||||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
||||||
rightLegPQ src/Dodge/Creature/HandPos.hs 120;" f
|
rightLegPQ src/Dodge/Creature/HandPos.hs 111;" f
|
||||||
rightPad src/Padding.hs 19;" f
|
rightPad src/Padding.hs 19;" f
|
||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rightWristPQ src/Dodge/Creature/HandPos.hs 75;" f
|
rightWristPQ src/Dodge/Creature/HandPos.hs 68;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
rlauncherPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||||
@@ -4891,7 +4892,7 @@ scale3 src/Picture/Base.hs 145;" f
|
|||||||
scaleMat src/MatrixHelper.hs 59;" f
|
scaleMat src/MatrixHelper.hs 59;" f
|
||||||
scaleMatrix src/MatrixHelper.hs 56;" f
|
scaleMatrix src/MatrixHelper.hs 56;" f
|
||||||
scaleSH src/Shape.hs 269;" f
|
scaleSH src/Shape.hs 269;" f
|
||||||
scalp src/Dodge/Creature/Picture.hs 92;" f
|
scalp src/Dodge/Creature/Picture.hs 93;" f
|
||||||
scancodeToHotkey src/Dodge/Creature/YourControl.hs 101;" f
|
scancodeToHotkey src/Dodge/Creature/YourControl.hs 101;" f
|
||||||
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
||||||
scorchSPic src/Dodge/Creature/Update.hs 112;" f
|
scorchSPic src/Dodge/Creature/Update.hs 112;" f
|
||||||
@@ -4978,7 +4979,7 @@ setViewDistance src/Dodge/Update/Camera.hs 234;" f
|
|||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
||||||
setViewport src/Dodge/Render.hs 440;" f
|
setViewport src/Dodge/Render.hs 440;" f
|
||||||
setVol src/Dodge/Config/Update.hs 30;" f
|
setVol src/Dodge/Config/Update.hs 30;" f
|
||||||
setWristShieldPos src/Dodge/Equipment.hs 49;" f
|
setWristShieldPos src/Dodge/Equipment.hs 47;" f
|
||||||
setWristShieldPos src/Dodge/Euse.hs 35;" f
|
setWristShieldPos src/Dodge/Euse.hs 35;" f
|
||||||
setupConLoop src/Loop.hs 102;" f
|
setupConLoop src/Loop.hs 102;" f
|
||||||
setupConLoop' src/Loop.hs 192;" f
|
setupConLoop' src/Loop.hs 192;" f
|
||||||
@@ -5054,7 +5055,7 @@ shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
|||||||
shortShow src/ShortShow.hs 7;" f
|
shortShow src/ShortShow.hs 7;" f
|
||||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
|
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
|
||||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 69;" f
|
shoulderHeight src/Dodge/Item/HeldOffset.hs 69;" f
|
||||||
shoulderSH src/Dodge/Creature/Picture.hs 131;" f
|
shoulderSH src/Dodge/Creature/Picture.hs 124;" f
|
||||||
showAttachItem src/Dodge/Item/Display.hs 92;" f
|
showAttachItem src/Dodge/Item/Display.hs 92;" f
|
||||||
showEquipItem src/Dodge/Item/Display.hs 107;" f
|
showEquipItem src/Dodge/Item/Display.hs 107;" f
|
||||||
showInt src/Dodge/Item/Info.hs 75;" f
|
showInt src/Dodge/Item/Info.hs 75;" f
|
||||||
@@ -5338,7 +5339,7 @@ torch src/Dodge/Item/Held/Utility.hs 23;" f
|
|||||||
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 573;" f
|
torqueAmount src/Dodge/HeldUse.hs 573;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 71;" f
|
torqueCr src/Dodge/WorldEffect.hs 71;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 101;" f
|
torso src/Dodge/Creature/Picture.hs 102;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 807;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 807;" f
|
||||||
@@ -5354,10 +5355,8 @@ translate3 src/Picture/Base.hs 120;" f
|
|||||||
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
||||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
||||||
translateH src/Picture/Base.hs 112;" f
|
translateH src/Picture/Base.hs 112;" f
|
||||||
translatePointToEquipSite src/Dodge/Creature/HandPos.hs 27;" f
|
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 86;" f
|
||||||
translatePointToHead src/Dodge/Creature/HandPos.hs 144;" f
|
translatePointToRightHand src/Dodge/Creature/HandPos.hs 39;" f
|
||||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 92;" f
|
|
||||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 42;" f
|
|
||||||
translateSH src/Shape.hs 245;" f
|
translateSH src/Shape.hs 245;" f
|
||||||
translateSHxy src/Shape.hs 249;" f
|
translateSHxy src/Shape.hs 249;" f
|
||||||
translateSHz src/Shape.hs 253;" f
|
translateSHz src/Shape.hs 253;" f
|
||||||
@@ -5365,14 +5364,11 @@ translateSP src/ShapePicture.hs 53;" f
|
|||||||
translateSPxy src/ShapePicture.hs 45;" f
|
translateSPxy src/ShapePicture.hs 45;" f
|
||||||
translateSPz src/ShapePicture.hs 49;" f
|
translateSPz src/ShapePicture.hs 49;" f
|
||||||
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
||||||
translateToChest src/Dodge/Creature/HandPos.hs 150;" f
|
translateToES src/Dodge/Creature/HandPos.hs 22;" f
|
||||||
translateToHead src/Dodge/Creature/HandPos.hs 135;" f
|
translateToLeftHand src/Dodge/Creature/HandPos.hs 89;" f
|
||||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 95;" f
|
translateToLeftLeg src/Dodge/Creature/HandPos.hs 108;" f
|
||||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 117;" f
|
translateToRightHand src/Dodge/Creature/HandPos.hs 65;" f
|
||||||
translateToLeftWrist src/Dodge/Creature/HandPos.hs 98;" f
|
translateToRightLeg src/Dodge/Creature/HandPos.hs 123;" f
|
||||||
translateToRightHand src/Dodge/Creature/HandPos.hs 68;" f
|
|
||||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 132;" f
|
|
||||||
translateToRightWrist src/Dodge/Creature/HandPos.hs 71;" f
|
|
||||||
translateWallID src/Dodge/Wall/Move.hs 37;" f
|
translateWallID src/Dodge/Wall/Move.hs 37;" f
|
||||||
translateXY src/Polyhedra.hs 26;" f
|
translateXY src/Polyhedra.hs 26;" f
|
||||||
trapezionBWHW src/Geometry/Polygon.hs 24;" f
|
trapezionBWHW src/Geometry/Polygon.hs 24;" f
|
||||||
@@ -5421,8 +5417,8 @@ tutorialMessage1 src/Dodge/Room/Tutorial.hs 95;" f
|
|||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||||
twists src/Dodge/Creature/Test.hs 104;" f
|
twists src/Dodge/Creature/Test.hs 102;" f
|
||||||
twoFlat src/Dodge/Creature/Test.hs 101;" f
|
twoFlat src/Dodge/Creature/Test.hs 99;" f
|
||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
||||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 165;" f
|
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 165;" f
|
||||||
twoRoomPoss src/Dodge/PlacementSpot.hs 154;" f
|
twoRoomPoss src/Dodge/PlacementSpot.hs 154;" f
|
||||||
@@ -5564,7 +5560,7 @@ updateWheelEvent src/Dodge/Update/Scroll.hs 25;" f
|
|||||||
updateWheelEvents src/Dodge/Update.hs 422;" f
|
updateWheelEvents src/Dodge/Update.hs 422;" f
|
||||||
updateWorldEventFlag src/Dodge/Update.hs 125;" f
|
updateWorldEventFlag src/Dodge/Update.hs 125;" f
|
||||||
updateWorldEventFlags src/Dodge/Update.hs 113;" f
|
updateWorldEventFlags src/Dodge/Update.hs 113;" f
|
||||||
upperBody src/Dodge/Creature/Picture.hs 127;" f
|
upperBody src/Dodge/Creature/Picture.hs 120;" f
|
||||||
upperBox src/Shape.hs 156;" f
|
upperBox src/Shape.hs 156;" f
|
||||||
upperBoxHalf src/Shape.hs 222;" f
|
upperBoxHalf src/Shape.hs 222;" f
|
||||||
upperBoxMT src/Shape.hs 147;" f
|
upperBoxMT src/Shape.hs 147;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user