Add support for clamping pictures to be inside screen
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@@ -6,6 +6,7 @@ import Dodge.Base
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import Dodge.Base.Window
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import Dodge.Base.Zone
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import Dodge.Picture
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import Dodge.Picture.SizeInvariant
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import Dodge.Picture.Layer
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import Dodge.Render.HUD
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import Dodge.Render.MenuScreen
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@@ -18,6 +19,7 @@ import Control.Lens
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import Data.Maybe
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import Data.List (partition)
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import qualified Data.IntMap.Lazy as IM
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import qualified Data.Map as M
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worldPictures :: World -> Picture
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worldPictures w = pictures
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@@ -59,9 +61,24 @@ customMouseCursor w =
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$ pictures [ line [V2 (-5) 0,V2 5 0] , line [V2 0 (-5),V2 0 5] ]
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testPic :: World -> Picture
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testPic _ = blank
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testPic w = pictures
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[ soundPics w
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-- , fixedSizePicClampArrow 10 50 thepic (mouseWorldPos w) w
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]
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-- where
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-- thepic = setDepth 20 . color green . polygon $ rectNSEW 5 (-5) (-5) (5)
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--testPic _ = blank
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--testPic w = color green . pictures . map (flip thickLine 5 . tflat2) . graphToEdges $ _pathGraph w
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soundPics :: World -> Picture
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soundPics w = pictures $ M.map (soundPic w) $ _playingSounds w
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soundPic :: World -> Sound -> Picture
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soundPic w s = fixedSizePicClampArrow 50 50 thePic p w
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where
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p = _soundPos s
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thePic = scale 0.15 0.15 $ text "SOUND"
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crDraw :: World -> Creature -> Picture
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crDraw w c = _crPict c c w
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ppDraw :: PressPlate -> Picture
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