Add gimbal and gyroscope, allowing more fine tuned projectile control
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
module Dodge.Projectile.Create (
|
||||
createShell,
|
||||
PJStabiliser (..),
|
||||
) where
|
||||
|
||||
import NewInt
|
||||
@@ -12,12 +13,18 @@ import Geometry
|
||||
import qualified IntMapHelp as IM
|
||||
import LensHelp
|
||||
|
||||
data PJStabiliser
|
||||
= StabOrthReduce
|
||||
| StabSpinIncrease
|
||||
|
||||
|
||||
-- assumes the mscreen is in your inventory
|
||||
createShell ::Maybe (NewInt ItmInt)
|
||||
-> Maybe (NewInt ItmInt)
|
||||
-> Maybe PJStabiliser
|
||||
-> ProjectileType
|
||||
-> Payload -> Muzzle -> Creature -> World -> World
|
||||
createShell mdetonator mscreen pjtype payload muz cr w = w
|
||||
createShell mdetonator mscreen stab pjtype payload muz cr w = w
|
||||
& updatescreen
|
||||
& updatedetonator
|
||||
& cWorld . lWorld . projectiles . at i
|
||||
@@ -25,23 +32,28 @@ createShell mdetonator mscreen pjtype payload muz cr w = w
|
||||
{ _pjPos = pos
|
||||
, _pjZ = 20
|
||||
, _pjZVel = 5
|
||||
, _pjVel = rotateV dir (V2 speed 0) + cr ^. crPos - cr ^. crOldPos
|
||||
, _pjVel = rotateV dir (V2 speed 0) + crvelcomponent
|
||||
, _pjID = i
|
||||
, _pjDir = dir
|
||||
, _pjSpin = 0
|
||||
, _pjPayload = payload
|
||||
, _pjTimer = lifespan
|
||||
, _pjUpdates =
|
||||
[-- TimePU
|
||||
StartSpinPU (lifespan - 15) (_crID cr) spinamount
|
||||
, RemoteDirectionPU (lifespan - thrustdelay) 0
|
||||
-- , ReduceSpinPU (1 - spindrag * 2 / 200)
|
||||
anyspin <>
|
||||
[ RemoteDirectionPU (lifespan - thrustdelay) 0
|
||||
] <> thrustorgrav
|
||||
, _pjType = pjtype
|
||||
, _pjDetonatorID = mdetonator
|
||||
, _pjScreenID = mscreen
|
||||
}
|
||||
where
|
||||
crvelcomponent = case stab of
|
||||
Just StabOrthReduce -> projV (cr ^. crPos - cr ^. crOldPos) (unitVectorAtAngle dir)
|
||||
_ -> cr ^. crPos - cr ^. crOldPos
|
||||
anyspin = case stab of
|
||||
Just StabOrthReduce -> []
|
||||
Just StabSpinIncrease -> [StartSpinPU (lifespan - 15) (_crID cr) 4]
|
||||
_ -> [StartSpinPU (lifespan - 15) (_crID cr) 2]
|
||||
speed = case pjtype of
|
||||
Grenade {} -> 4
|
||||
Rocket{} -> 1
|
||||
@@ -51,8 +63,6 @@ createShell mdetonator mscreen pjtype payload muz cr w = w
|
||||
Grenade {}-> [ApplyGravityPU]
|
||||
Rocket{} -> [ThrustPU (lifespan - thrustdelay) 0]
|
||||
RetiredProjectile -> []
|
||||
-- spindrag = 1
|
||||
spinamount = 2
|
||||
thrustdelay = 20
|
||||
updatedetonator = fromMaybe id $ do
|
||||
screenid <- mdetonator
|
||||
|
||||
Reference in New Issue
Block a user