Rename (indexed) particles to projectiles
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@@ -484,7 +484,7 @@ newKey m = case IM.lookupMax m of
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Nothing -> 0
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newParticleKey :: World -> Int
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newParticleKey w = case IM.lookupMax (_particles w) of
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newParticleKey w = case IM.lookupMax (_projectiles w) of
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Just (n,_) -> n+1
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Nothing -> 0
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newCrKey :: World -> Int
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