Implement targeting launcher shells using separate item
This commit is contained in:
@@ -38,7 +38,7 @@ basePartiallyComposedItem itm = case itm ^. itType . iyBase of
|
||||
[(WeaponTargetingSF,WeaponTargetingLink), (WeaponScopeSF,WeaponScopeLink)]
|
||||
)
|
||||
AMMOMAG _ -> ammoComposedItem itm
|
||||
ATTACH TARGETATTACH{} -> (itm,WeaponTargetingSF, LinkTest (const Nothing) (const Nothing))
|
||||
TARGETING {} -> (itm,WeaponTargetingSF, LinkTest (const Nothing) (const Nothing))
|
||||
ATTACH ZOOMSCOPE -> (itm,WeaponScopeSF, LinkTest (const Nothing) (const Nothing))
|
||||
ATTACH HOMINGMODULE -> (itm,AmmoTargetingSF ProjectileAmmo, LinkTest (const Nothing) (const Nothing))
|
||||
ATTACH REMOTESCREEN -> (itm,RemoteScreenSF, LinkTest (const Nothing) (const Nothing))
|
||||
|
||||
Reference in New Issue
Block a user