Refactor text rendering
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@@ -16,7 +16,7 @@ import Geometry.Data
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data RenderType
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= RenderPoly [(Point3,Point4)]
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| RenderBezQ [(Point3,Point4,Point4)]
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| RenderText [(Point3,Point4,Point3)]
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| RenderText [(Point3,Point4,Point2)]
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| RenderArc (Point3,Point4,Point4)
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| RenderLine [(Point3,Point4)]
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| RenderEllipse [(Point3,Point4)]
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