Remove wall corner collision test for creatures
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+2
-2
@@ -75,8 +75,8 @@ createLightMap pdata lightPoints nWalls nSils nCaps toPos = do
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nullPtr
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cullFace $= Just Back
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--draw caps on the near plane as required
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currentProgram $= Just (_shadProg $ lcShad)
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uniform (head $ _shadUnis $ lcShad)
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currentProgram $= Just (_shadProg lcShad)
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uniform (head $ _shadUnis lcShad)
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$= Vector3 x y z
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bindVertexArrayObject $= Just (_vao $ _shadVAO lcShad)
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glDrawElements
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