Tweak bullet bouncing and spawning
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@@ -26,12 +26,14 @@ import Data.List
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import Data.Maybe
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putLasTurret :: Float -> Placement
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putLasTurret rotSpeed = sps0 $ PutMachine (reverse $ square wdth) (defaultMachine & mcColor .~ blue)
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{ _mcDraw = drawTurret
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-- , _mcUpdate = updateTurret rotSpeed
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, _mcType = lasTurret & tuTurnSpeed .~ rotSpeed
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, _mcHP = 50000
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}
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putLasTurret rotSpeed = sps0 $ PutMachine (reverse $ square wdth)
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(defaultMachine
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& mcColor .~ blue
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& mcDraw .~ drawTurret
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& mcType .~ (lasTurret & tuTurnSpeed .~ rotSpeed)
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& mcHP .~ 50000
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)
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defaultMachineWall
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lasTurret :: MachineType
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lasTurret = Turret
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{ _tuWeapon = lasGun
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