Tweak bullet bouncing and spawning

This commit is contained in:
2022-07-19 18:21:51 +01:00
parent 3031f2478c
commit 89d397a928
8 changed files with 49 additions and 37 deletions
+8 -6
View File
@@ -26,12 +26,14 @@ import Data.List
import Data.Maybe
putLasTurret :: Float -> Placement
putLasTurret rotSpeed = sps0 $ PutMachine (reverse $ square wdth) (defaultMachine & mcColor .~ blue)
{ _mcDraw = drawTurret
-- , _mcUpdate = updateTurret rotSpeed
, _mcType = lasTurret & tuTurnSpeed .~ rotSpeed
, _mcHP = 50000
}
putLasTurret rotSpeed = sps0 $ PutMachine (reverse $ square wdth)
(defaultMachine
& mcColor .~ blue
& mcDraw .~ drawTurret
& mcType .~ (lasTurret & tuTurnSpeed .~ rotSpeed)
& mcHP .~ 50000
)
defaultMachineWall
lasTurret :: MachineType
lasTurret = Turret
{ _tuWeapon = lasGun