Slime crit collisions
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@@ -133,7 +133,8 @@ isAnimate :: Creature -> Bool
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{-# INLINE isAnimate #-}
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isAnimate cr = case _crActionPlan cr of
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Inanimate -> False
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_ -> True
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SlimeIntelligence -> False
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ActionPlan{} -> True
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hasAutoDoorBody :: Creature -> Bool
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hasAutoDoorBody cr = case cr ^. crHP of
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