Improve debugDraw
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@@ -7,7 +7,7 @@ module Dodge.Placement.PlaceSpot
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) where
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import Dodge.Placement.Shift
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import Dodge.Data
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import Dodge.Path
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--import Dodge.Path
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import Dodge.Placement.PlaceSpot.Block
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import Dodge.Placement.PlaceSpot.TriggerDoor
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import Dodge.Default.Wall
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@@ -9,7 +9,7 @@ import Dodge.Path
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import Dodge.Block.Debris
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--import Dodge.LevelGen.LevelStructure
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import Dodge.Base
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import Dodge.Zone
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--import Dodge.Zone
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import Geometry
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import qualified IntMapHelp as IM
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@@ -94,7 +94,6 @@ plLineBlock basePane blwidth a b gw = ( 0
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,_wlLine = ps
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,_wlDraw = visStatus
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}
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listWalls = concat $ zipWith makeWallAt blockCenPs is
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-- | Must be done after inserting the block
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insertWalls :: Int -> [Wall] -> World -> World
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