Cleanup
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@@ -5,14 +5,14 @@ import Dodge.Zoning.Base
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import Geometry
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import qualified IntMapHelp as IM
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nearPoint' :: Monoid m => Float -> (World -> IM.IntMap (IM.IntMap m)) -> Point2 -> World -> m
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{-# INLINE nearPoint' #-}
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nearPoint' size f p w = zoneExtract (zoneOfPoint size p) (f w)
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nearPoint :: Monoid m => Float -> (World -> IM.IntMap (IM.IntMap m)) -> Point2 -> World -> m
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{-# INLINE nearPoint #-}
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nearPoint size f p = zoneExtract (zoneOfPoint size p) . f
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nearSeg' :: Monoid m => Float -> (World -> IM.IntMap (IM.IntMap m)) -> Point2 -> Point2 -> World -> m
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{-# INLINE nearSeg' #-}
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nearSeg' size f sp ep w = zonesExtract (f w) (zoneOfSeg size sp ep)
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nearSeg :: Monoid m => Float -> (World -> IM.IntMap (IM.IntMap m)) -> Point2 -> Point2 -> World -> m
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{-# INLINE nearSeg #-}
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nearSeg size f sp ep w = zonesExtract (f w) (zoneOfSeg size sp ep)
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nearRect' :: Monoid m => Float -> (World -> IM.IntMap (IM.IntMap m)) -> Point2 -> Point2 -> World -> m
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{-# INLINE nearRect' #-}
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nearRect' size f sp ep w = zonesExtract (f w) (zoneOfRect size sp ep)
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nearRect :: Monoid m => Float -> (World -> IM.IntMap (IM.IntMap m)) -> Point2 -> Point2 -> World -> m
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{-# INLINE nearRect #-}
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nearRect size f sp ep w = zonesExtract (f w) (zoneOfRect size sp ep)
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