Change poke to use folding rather than store incremental ints in vector
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@@ -90,7 +90,6 @@ defaultWorld = World
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--, _keyConfig = defaultKeyConfigSDL
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-- , _config = defaultConfig
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, _sideEffects = return
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, _foregroundShape = mempty
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, _shapes = mempty
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, _distortions = []
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, _gameRooms = []
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