Cleanup
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@@ -62,7 +62,7 @@ armouredChasers = do
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let theCrits = zipWith3 (\p a c -> sPS p a (PutCrit c)) ps as cs
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treeFromPost [corridor,corridor] <$> (randomMediumRoom <&> rmPmnts %~ (++ theCrits))
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where
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cs = (armourChaseCrit & crState . crDropsOnDeath .~ DropSpecific [0])
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cs = (armourChaseCrit & crState . csDropsOnDeath .~ DropSpecific [0])
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: replicate 4 chaseCrit
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randomMediumRoom :: RandomGen g => State g Room
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@@ -29,7 +29,7 @@ centerVaultExplosiveExit = do
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[sPS (V2 0 110) 0 $ PutCrit explosiveBarrel
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,sPS (V2 5 115) 0 $ PutCrit explosiveBarrel
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,sPS (V2 0 120) 0 $ PutCrit explosiveBarrel
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,sPS (V2 0 0) 0 $ PutCrit (cr & crState . crDropsOnDeath .~ DropAll)
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,sPS (V2 0 0) 0 $ PutCrit (cr & crState . csDropsOnDeath .~ DropAll)
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]
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centerVaultRoom 120 120 50 <&> rmPmnts %~ (extraPS ++)
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--r <- centerVaultRoom 120 120 50 <&> rmPmnts %~ (extraPS ++)
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