Make ammo magazines into own item type

This commit is contained in:
2024-06-22 12:03:32 +01:00
parent 35a56eef56
commit 8e127f0603
17 changed files with 258 additions and 255 deletions
+6 -6
View File
@@ -143,7 +143,7 @@ withThickSmokeI eff item cr w =
ammoCheckI :: ChainEffect
ammoCheckI eff itm cr w = fromMaybe (failsound w) $ do
invid <- itm ^? itLocation . ipInvID
x <- cr ^? crInv . ix (invid + 1) . itUse . attachParams . ammoLoadStatus . iaLoaded
x <- cr ^? crInv . ix (invid + 1) . itUse . amagLoadStatus . iaLoaded
guard $ x > 0
return $ eff itm cr $ w & cWorld . lWorld . creatures . ix (_crID cr) %~ crCancelReloading
where
@@ -341,13 +341,13 @@ useAllAmmo eff item cr = fromMaybe id $ do
invid <- item ^? itLocation . ipInvID
return $ eff item cr
. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (invid + 1)
. itUse . attachParams . ammoLoadStatus . iaLoaded .~ 0)
. itUse . amagLoadStatus . iaLoaded .~ 0)
useAmmoUpTo :: Int -> ChainEffect
useAmmoUpTo amAmount eff itm cr = fromMaybe id $ do
invid <- itm ^? itLocation . ipInvID
return $ eff itm cr
. ( cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (invid + 1) . itUse . attachParams . ammoLoadStatus . iaLoaded
. ( cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (invid + 1) . itUse . amagLoadStatus . iaLoaded
%~ (max 0 . subtract amAmount)
)
@@ -359,7 +359,7 @@ useAmmoAmount amAmount eff item cr =
itref = cr ^?! crManipulation . manObject . inInventory . ispItem -- unsafe!! TODO change
useAmmoAmount' :: Int -> Int -> IM.IntMap Item -> IM.IntMap Item
useAmmoAmount' itref x inv = inv & ix (itref + 1) . itUse . attachParams . ammoLoadStatus . iaLoaded -~ x
useAmmoAmount' itref x inv = inv & ix (itref + 1) . itUse . amagLoadStatus . iaLoaded -~ x
-- . crInv . ix itRef . itUse . heldConsumption . laSource
@@ -665,7 +665,7 @@ duplicateLoaded eff it cr w = foldr f w (take numbul [1::Int .. ])
f _ = eff it cr
numbul = fromMaybe 0 $ do
i <- cr ^? crManipulation . manObject . inInventory . ispItem
cr ^? crInv . ix (i+1) . itUse . attachParams . ammoLoadStatus . iaLoaded
cr ^? crInv . ix (i+1) . itUse . amagLoadStatus . iaLoaded
duplicateNumBarrels :: Int -> ChainEffect
duplicateNumBarrels n eff itm cr w = foldr f w (take n $ itm ^?! itUse . heldAim . aimMuzzles)
@@ -687,7 +687,7 @@ duplicateLoadedBarrels eff itm cr = duplicateNumBarrels numbul eff itm cr
numbul :: Int
numbul = fromMaybe 0 $ do
i <- cr ^? crManipulation . manObject . inInventory . ispItem
cr ^? crInv . ix (i+1) . itUse . attachParams . ammoLoadStatus . iaLoaded
cr ^? crInv . ix (i+1) . itUse . amagLoadStatus . iaLoaded
duplicateOffsetsFocus :: [Float] -> ChainEffect
duplicateOffsetsFocus xs eff item cr w = foldr f w poss