Commit before door refactor

This commit is contained in:
2022-06-23 09:30:46 +01:00
parent ee47ee8e95
commit 8e3f03637d
11 changed files with 76 additions and 17 deletions
+1
View File
@@ -13,5 +13,6 @@ defaultDoor = Door
, _drClosePos = (0,0)
, _drHP = 10000
, _drDeath = const id
, _drSpeed = 1
}
+4
View File
@@ -15,6 +15,9 @@ import Geometry
import qualified Data.Map.Strict as M
import Control.Lens
defaultLeftLoadable :: ItemConsumption
defaultLeftLoadable = AutoRecharging 10 10 100 100
defaultLoadable :: ItemConsumption
defaultLoadable = LoadableAmmo
{ _laAmmoType = GenericAmmo
@@ -103,6 +106,7 @@ defaultAimParams = AimParams
-- TODO change this
defaultLeftItem :: Item
defaultLeftItem = defaultWeapon
& itConsumption .~ defaultLeftLoadable
defaultWeapon :: Item
defaultWeapon = defaultItem