Fix distributer not to take ammo from overfilled magazines
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@@ -51,7 +51,7 @@ tutAnoTree = do
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, corDoor
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, return $ tToBTree "cor" $ return $ cleatOnward corridor
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, tToBTree "sdr" . return . cleatOnward <$>
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(shuffleLinks =<< distributerRoom BulletAmmo 10000000)
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(shuffleLinks =<< distributerRoom BulletAmmo 100)
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, return $ tToBTree "cor" $ return $ cleatOnward corridor
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--, tToBTree "sdr" . return . cleatOnward <$> slowDoorRoom
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-- , tToBTree "sr" . return . cleatOnward <$> tanksRoom [] []
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