Fix arc rendering, allowing them to rotate
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@@ -60,6 +60,7 @@ setupLoop wName xSize ySize
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GL.blendFunc $= (GL.SrcAlpha,GL.OneMinusSrcAlpha)
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GL.clearColor $= GL.Color4 0 0.5 0 1
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GL.clearDepth $= (200)
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swapInterval $= ImmediateUpdates
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doLoop setup window startWorld
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sideEffects eventFn worldFn
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)
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