From 8f65a652ce045da1267baa3cc0477c09fa9e9ac0 Mon Sep 17 00:00:00 2001 From: justin Date: Thu, 20 Nov 2025 21:36:18 +0000 Subject: [PATCH] Fix circle layer offset bug, all shaders working without geom --- shader/dualTwoD/ellipse.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shader/dualTwoD/ellipse.vert b/shader/dualTwoD/ellipse.vert index 67e6c0c68..57be8e0c2 100644 --- a/shader/dualTwoD/ellipse.vert +++ b/shader/dualTwoD/ellipse.vert @@ -20,7 +20,7 @@ const vec2 bs[4] = } ; void main() { - int i0 = n + (3 * (gl_VertexID/6) ); + int i0 = n + (3 * ((gl_VertexID-n)/6) ); gColC = data[i0].colx; gColE = data[i0+1].colx; int k = ks[gl_VertexID % 6];