Allow firing of different muzzles on different frames after use
This commit is contained in:
@@ -39,6 +39,7 @@ data ItemUse
|
||||
, _heldAim :: AimParams
|
||||
, _heldParams :: HeldParams
|
||||
, _heldTriggerType :: TriggerType
|
||||
, _heldFrame :: Int
|
||||
}
|
||||
| UseEquip { _uequipEffect :: EquipEffect }
|
||||
| UseAttach {_uaParams :: AttachParams}
|
||||
@@ -163,6 +164,7 @@ data Muzzle = Muzzle
|
||||
, _mzFlareType :: FlareType
|
||||
, _mzEffect :: MuzzleEffect
|
||||
, _mzAmmoPerShot :: AmmoPerShot
|
||||
, _mzFrame :: Int
|
||||
-- , _mzChargeRequirement :: Maybe Int
|
||||
-- , _mzRecoil :: Float
|
||||
-- , _mzTorque :: Float
|
||||
|
||||
Reference in New Issue
Block a user