Allow firing of different muzzles on different frames after use

This commit is contained in:
2024-12-21 11:37:52 +00:00
parent e9006addd0
commit 8f65fa6bc5
16 changed files with 444 additions and 465 deletions
+1
View File
@@ -24,6 +24,7 @@ defaultAimParams =
, _mzFlareType = DefaultFlareType
, _mzEffect = MuzzleShootBullet
, _mzAmmoPerShot = UseExactly 1
, _mzFrame = 0
}
]
}
@@ -1,9 +0,0 @@
module Dodge.Default.Item.Use.Consumption where
--import Control.Lens
import Dodge.Data.Item.Use.Consumption
--import Dodge.Item.Weapon.Bullet
--import Dodge.Reloading.Action
defaultLeftLoadable :: LeftConsumption
defaultLeftLoadable = AutoRecharging 10 10 100 100