Flatten HUDElement
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+15
-18
@@ -5,42 +5,36 @@
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module Dodge.Data.HUD where
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import qualified Data.IntSet as IS
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import Dodge.Data.Item.Location
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import NewInt
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import Control.Lens
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import Data.IntMap
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import Data.IntSet (IntSet)
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import qualified Data.IntSet as IS
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import Dodge.Data.Combine
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import Dodge.Data.Item.Location
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import Dodge.Data.SelectionList
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import Geometry.Data
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data HUDElement
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= DisplayInventory
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{ _subInventory :: SubInventory
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, _diSections :: IMSS ()
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, _diSelection :: Maybe (Int, Int, IntSet)
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, _diInvFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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}
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import NewInt
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data SubInventory
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= NoSubInventory
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| ExamineInventory
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| MapperInventory
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{_mapInvOffset :: Point2
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| MapperInventory
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{ _mapInvOffset :: Point2
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, _mapInvZoom :: Float
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, _mapInvItmID :: NewInt ItmInt
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}
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| CombineInventory
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{ _ciSections :: IntMap (SelectionSection CombinableItem)
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{ _ciSections :: IMSS CombinableItem
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, _ciSelection :: Maybe (Int, Int, IS.IntSet)
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, _ciFilter :: Maybe String
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}
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| DisplayTerminal {_termID :: Int}
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data HUD = HUD
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{ _hudElement :: HUDElement
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{ _subInventory :: SubInventory
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, _diSections :: IMSS ()
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, _diSelection :: Maybe (Int, Int, IntSet)
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, _diInvFilter :: Maybe String
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, _diCloseFilter :: Maybe String
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, _carteCenter :: Point2
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, _carteZoom :: Float
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, _carteRot :: Float
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@@ -48,6 +42,9 @@ data HUD = HUD
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, _closeButtons :: [Int]
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}
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data Selection
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= Sel {_slSec :: Int, _slInt :: Int, _slSet :: IS.IntSet}
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| NoSel
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makeLenses ''HUD
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makeLenses ''HUDElement
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makeLenses ''SubInventory
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@@ -36,9 +36,7 @@ data SelectionSection a = SelectionSection
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type IMSS a = IntMap (SelectionSection a)
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data SelectionWidth
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= FixedSelectionWidth Int
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| UseItemWidth
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data SelectionWidth = FixedSelectionWidth Int | UseItemWidth
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data SelectionItem a
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= SelItem
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