Flatten HUDElement
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@@ -43,7 +43,7 @@ tryPutItemInInv cid itid w = do
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& updateselectionextra invid
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where
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updateselectionextra i
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| cid == 0 = hud . hudElement . diSelection . _Just . _3 %~ IS.map (f i)
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| cid == 0 = hud . diSelection . _Just . _3 %~ IS.map (f i)
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| otherwise = id
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f j i | i >= _unNInt j = i + 1
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| otherwise = i
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@@ -97,7 +97,7 @@ setInvPosFromSS w = w
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& cWorld . lWorld . creatures . ix 0 . crManipulation . manObject .~ thesel
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where
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thesel = fromMaybe SelNothing $ do
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(i, j, _) <- w ^? hud . hudElement . diSelection . _Just
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(i, j, _) <- w ^? hud . diSelection . _Just
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case i of
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(-1) -> Just SortInventory
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0 -> do
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@@ -88,7 +88,7 @@ itemExternalValue itm w cr
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displayPulse $ cr ^?! crType . avatarPulse . pulseProgress
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| Just t <- itm ^? itType . ibtIntroScanType = Just $ introScanValue cr t
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| ITEMSCAN <- itm ^. itType
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, Just ExamineInventory <- w ^? hud . hudElement . subInventory
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, Just ExamineInventory <- w ^? hud . subInventory
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= Just (Right "ON")
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| BINGATE <- itm ^. itType = do
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invid <- itm ^? itLocation . ilInvID
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@@ -24,11 +24,11 @@ swapInvItems ::
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World ->
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World
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swapInvItems f i w = fromMaybe w $ do
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ss <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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ss <- w ^? hud . diSections . ix 0 . ssItems
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k <- f i ss
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let updateselection = case w ^? hud . hudElement . diSelection . _Just of
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Just (0, j,_) | j == k -> hud . hudElement . diSelection . _Just . _2 .~ i
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Just (0, j,_) | j == i -> hud . hudElement . diSelection . _Just . _2 .~ k
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let updateselection = case w ^? hud . diSelection . _Just of
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Just (0, j,_) | j == k -> hud . diSelection . _Just . _2 .~ i
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Just (0, j,_) | j == i -> hud . diSelection . _Just . _2 .~ k
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_ -> id
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return $
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w
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@@ -55,11 +55,11 @@ swapInvItems f i w = fromMaybe w $ do
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swapAnyExtraSelection :: Int -> Int -> World -> World
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swapAnyExtraSelection i k w = fromMaybe w $ do
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is <- w ^? hud . hudElement . diSelection . _Just . _3
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is <- w ^? hud . diSelection . _Just . _3
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let f = if i `IS.member` is then IS.insert k else id
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g = if k `IS.member` is then IS.insert i else id
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return $
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w & hud . hudElement . diSelection . _Just . _3
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w & hud . diSelection . _Just . _3
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%~ (f . g . IS.delete i . IS.delete k)
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checkConnection :: SoundOrigin -> SoundID -> Int -> Int -> World -> World
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