Flatten HUDElement
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@@ -23,7 +23,7 @@ import SDL
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-- yi should be nonzero
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updateWheelEvent :: Int -> World -> World
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updateWheelEvent yi w = case w ^. hud . hudElement . subInventory of
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updateWheelEvent yi w = case w ^. hud . subInventory of
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NoSubInventory -> updateBaseWheelEvent yi w
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ExamineInventory -> updateBaseWheelEvent yi w
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MapperInventory{} -> updateBaseWheelEvent yi w
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@@ -118,7 +118,7 @@ zoomOutLongGun sc = fromMaybe sc $ do
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moveCombineSel :: Int -> World -> World
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moveCombineSel yi =
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( hud . hudElement . subInventory %~ doscroll
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( hud . subInventory %~ doscroll
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)
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. (worldEventFlags . at CombineInventoryChange ?~ ())
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where
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