First (buggy) implementation of rewind gun

This commit is contained in:
2021-11-26 18:14:51 +00:00
parent 044a870412
commit 9057012bb2
6 changed files with 38 additions and 5 deletions
+1 -1
View File
@@ -163,7 +163,7 @@ startCr = defaultCreature
{- | Items you start with. -}
startInvList :: [Item]
startInvList =
[
[ rewindGun
]
startInventory :: IM.IntMap Item
startInventory = IM.fromList $ zip [0..defaultInvSize -1] $ startInvList ++ repeat NoItem