Fix worldEvent reset space leak
This commit is contained in:
@@ -75,8 +75,8 @@ velocity to carry across frames.
|
||||
crFriction :: Creature -> Point2 -> Point2
|
||||
crFriction _ _ = V2 0 0
|
||||
|
||||
meleeCooldown :: CRUpdate -> CRUpdate
|
||||
meleeCooldown u cr = u $ cr & crMeleeCooldown . _Just %~ (max 0 . (\x -> x - 1))
|
||||
--meleeCooldown :: CRUpdate -> CRUpdate
|
||||
--meleeCooldown u cr = u $ cr & crMeleeCooldown . _Just %~ (max 0 . (\x -> x - 1))
|
||||
|
||||
doDamage :: Creature -> Creature
|
||||
doDamage cr = set (crState . crDamage) []
|
||||
|
||||
Reference in New Issue
Block a user