Major item refactor, still broken

This commit is contained in:
2025-08-24 19:34:09 +01:00
parent 22b4be440a
commit 94f6d5c630
62 changed files with 820 additions and 805 deletions
+2 -2
View File
@@ -17,7 +17,7 @@ import Data.Traversable
import Dodge.Data.GenWorld
import Dodge.Default.Wall
import Dodge.GameRoom
import Dodge.Item.Location.Initialize
--import Dodge.Item.Location.Initialize
import Dodge.LevelGen.LevelStructure
import Dodge.LevelGen.StaticWalls
import Dodge.Path
@@ -36,7 +36,7 @@ generateLevelFromRoomList gr' w =
over gwWorld initWallZoning
. over gwWorld randomCompass
. over gwWorld setupWorldBounds
. over (gwWorld . cWorld . lWorld) initItemLocations
-- . over (gwWorld . cWorld . lWorld) initItemLocations
. doAfterPlacements
. doInPlacements
. doOutPlacements