Major item refactor, still broken
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@@ -326,7 +326,7 @@ pistolerRoom = do
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3
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( psPtPl
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(rprBool $ \rp _ -> _rpPlacementUse rp == 0 && rpIsOnPath rp)
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(PutCrit pistolCrit)
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(PutCrit chaseCrit)
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)
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shootingRange :: RandomGen g => State g (MetaTree Room String)
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